public void OpenBag() { mBagWindow?.Close(); mBagWindow = new BagWindow(GameCanvas); mShouldOpenBag = false; Globals.InBag = true; }
public void OpenBag() { if (mBagWindow != null) { mBagWindow.Close(); } mBagWindow = new BagWindow(GameCanvas); mShouldOpenBag = false; Globals.InBag = true; }
private void CloseBagWindow() { mBagWindow?.Close(); mBagWindow = null; Globals.InBag = false; }