/// <summary>
        /// Registers a guest account on server and logins with that in background.
        /// <para>This is preferable to using <see cref="LoginAsGuest"/>, unless your code is already
        /// running from a background thread.</para>
        /// </summary>
        /// <param name="callback">callback notified upon receiving server response or any error in the
        /// process. Server response is login session details wrapped in a <c>BacktoryResponse</c>.</param>
        public static void LoginAsGuestInBackground(Action <BacktoryResponse <LoginResponse> > callback)
        {
            // Simplifying this by removing "BacktoryUser" type parameter leads to error though compiler suggests, but why?!
            Backtory.RestClient.ExecuteAsync <BacktoryUser>(GuestRegisterRequest(), response =>
            {
                // **this part will be called on background thread! (Since we're using restsharp async method)**

                // if guest register failed don't proceed to login
                if (!response.IsSuccessful())
                {
                    Backtory.Dispatch(() => BacktoryResponse <LoginResponse> .Unknown(response.ErrorMessage));
                    return;
                }

                var guest         = response.Data;
                var loginResponse = Backtory.ExecuteRequest <LoginResponse>(LoginRequest(guest.Username, guest.Password));

                if (loginResponse.Successful)
                {
                    DispatchSaveCurrentUser(guest);
                    DispatchSaveGuestPassword(guest.Password);
                    DispatchSaveLoginInfo(loginResponse.Body);
                }

                Backtory.Dispatch(() => callback(loginResponse));
            });
        }
 /// <summary>
 /// Synchronously changes the user password in backtory server and returns its response.
 /// <para>Typically, you should use <see cref="ChangePasswordInBackground(string, string, Action{BacktoryResponse{object}})"/>
 /// instead of this, unless you are managing your own threading.</para>
 /// <para><b>You can't change a guest users's password.</b></para>
 /// </summary>
 /// <param name="oldPassword">old password user wants to change</param>
 /// <param name="newPassword">newPassword new password user wants to change old one into it.</param>
 /// <exception cref="InvalidOperationException">If you call this on a guest user</exception>
 /// <returns>Server response containing no body</returns>
 public BacktoryResponse <object> ChangePassword(string oldPassword, string newPassword)
 {
     if (Guest)
     {
         throw new InvalidOperationException("guest user con not change it's password");
     }
     return(Backtory.ExecuteRequest <object>(ChangePassRequest(oldPassword, newPassword)));
 }
        // TODO: check if user been changed in at least on field.
        /// <summary>
        /// Synchronously updates this user changes in backtory server.
        /// <para>Typically, you should use <see cref="UpdateUserInBackground(Action{BacktoryResponse{BacktoryUser}})"/>
        /// instead of this, unless you are managing your own threading.</para>
        /// </summary>
        /// <returns>updated user wrapped in a <c>BacktoryResponse</c></returns>
        public BacktoryResponse <BacktoryUser> UpdateUser()
        {
            var updateResponse = Backtory.ExecuteRequest <BacktoryUser>(UpdateUserRequest(this));

            if (updateResponse.Successful)
            {
                DispatchSaveCurrentUser(updateResponse.Body);
            }
            return(updateResponse);
        }
        /// <summary>
        /// Synchronously converts a guest user to a normal one with passed information
        /// in backtory server and returns its response.
        /// <para>You should get the user object by <see cref="GetCurrentUser"/> because it encloses the
        /// information which backtory server needs to distinct the guest user from others.</para>
        /// </summary>
        /// <param name="guestRegistrationParam">information required for converting guest user to normal user</param>
        /// <returns>newly converted user wrapped in a <c>BacktoryResponse</c></returns>
        public BacktoryResponse <BacktoryUser> CompleteRegistration(GuestCompletionParam guestRegistrationParam)
        {
            var completeRegResponse = Backtory.ExecuteRequest <BacktoryUser>(CompleteRegRequest(guestRegistrationParam));

            if (completeRegResponse.Successful)
            {
                DispatchSaveCurrentUser(completeRegResponse.Body);
            }
            return(completeRegResponse);
        }
        /// <summary>
        /// Synchronously registers a guest account on server and logins with that.
        /// <para>Typically, you should use <see cref="LoginAsGuestInBackground(Action{BacktoryResponse{LoginResponse}})"></see>
        /// instead of this, unless you are managing your own threading.</para>
        /// <para>Data of guest user automatically stored on this request succession and you can access that with
        /// <see cref="GetCurrentUser"></see></para>
        /// </summary>
        /// <returns>Login session details wrapped in a <c>BacktoryResponse</c>.</returns>
        public static BacktoryResponse <LoginResponse> LoginAsGuest()
        {
            var regResponse = Backtory.ExecuteRequest <BacktoryUser>(GuestRegisterRequest());

            if (!regResponse.Successful)
            {
                return(BacktoryResponse.Error <BacktoryUser, LoginResponse>(regResponse));
            }
            var guest         = regResponse.Body;
            var loginResponse = Backtory.ExecuteRequest <LoginResponse>(LoginRequest(guest.Username, guest.Password));

            if (loginResponse.Successful)
            {
                DispatchSaveCurrentUser(guest);
                DispatchSaveGuestPassword(guest.Password);
                DispatchSaveLoginInfo(loginResponse.Body);
            }

            return(loginResponse);
        }
        /// <summary>
        /// Synchronously logins the specified user by username and password and returns its response.
        /// <para>Typically, you should use <see cref="LoginInBackground(string, string, Action{BacktoryResponse{BacktoryUser.LoginResponse}})"/>
        /// instead of this, unless you are managing your own threading.</para>
        /// </summary>
        /// <param name="username">username of application user who wants to login into the app.</param>
        /// <param name="password">password of application user who wants to login into the app.</param>
        /// <returns>Login session details wrapped in a <c>BacktoryResponse</c>.</returns>
        /// <seealso cref="LoginResponse"/>
        public static BacktoryResponse <LoginResponse> Login(string username, string password)
        {
            var loginResponse = Backtory.ExecuteRequest <LoginResponse>(LoginRequest(username, password));

            if (loginResponse.Successful)
            {
                var userResponse = Backtory.ExecuteRequest <BacktoryUser>(UserByUsernameRequest(username, loginResponse.Body.AccessToken));
                if (userResponse.Successful)
                {
                    DispatchSaveCurrentUser(userResponse.Body);
                    DispatchSaveLoginInfo(loginResponse.Body);
                }
                else
                {
                    BacktoryResponse <LoginResponse> .Unknown(userResponse.Message);

                    Debug.Log("error getting user info by username\n" + userResponse.Message);
                }
            }
            return(loginResponse);
        }
 /// <summary>
 /// Synchronously logouts the current user from backtory server and clears every data related to
 /// user. After this method <see cref="GetCurrentUser"/> will return <c>null.</c>
 /// <para>Typically, you should use <see cref="LogoutInBackground"/>
 /// instead of this, unless you are managing your own threading</para>
 /// </summary>
 public static void Logout()
 {
     Backtory.ExecuteRequest <object>(LogoutRequest(ClearStorageAndReturnRefreshToken()));
 }
 // TODO change to getCurrentUser by access token
 internal static BacktoryResponse <BacktoryUser> GetUserByUsername(string username)
 {
     return(Backtory.ExecuteRequest <BacktoryUser>(UserByUsernameRequest(username)));
 }
 /// <summary>
 /// Synchronously registers this user on backtory servers and returns its response.
 /// This is separate from activation process
 /// but if activation not set in Backtory panel, user will be active after this method execution.
 /// <para>Typically, you should <see cref="RegisterInBackground(Action{BacktoryResponse{BacktoryUser}})"/>use instead of this,
 /// unless you are managing your own threading.</para>
 /// </summary>
 /// <returns>Backtory user registered on server wrapped in a <c>BacktoryResponse</c></returns>
 public BacktoryResponse <BacktoryUser> Register()
 {
     return(Backtory.ExecuteRequest <BacktoryUser>(RegisterRequest(this)));
 }
Ejemplo n.º 10
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 /// <summary>
 /// Synchronously gets the current user position in this leaderboard and returns its response.
 /// </summary>
 /// <returns>a LeaderBoardRank object which presents current user rank in this leaderboard wrapped
 /// in a <see cref="BacktoryResponse{T}"/></returns>
 /// <seealso cref="LeaderBoardRank"/>
 public BacktoryResponse <LeaderBoardRank> GetPlayerRank()
 {
     return(Backtory.ExecuteRequest <LeaderBoardRank>(PlayerRankRequest()));
 }
Ejemplo n.º 11
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 /// <summary>
 /// Synchronously gets players in leaderboard who are around of current user.
 /// </summary>
 /// <param name="count">number of players around of current user you want to receive. Half of this number
 ///              would be on top of current user and half would be under. Limited to 20.</param>
 /// <returns> callback notified upon receiving server response or any error in the
 /// process. Server response is a a LeaderBoardResponse object presenting players info
 /// wrapped in a <see cref="BacktoryResponse{T}"/></returns>
 public BacktoryResponse <LeaderBoardResponse> GetPlayersAroundMe(int count)
 {
     return(Backtory.ExecuteRequest <LeaderBoardResponse>(AroundMeRequest(count)));
 }
Ejemplo n.º 12
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 /// <summary>
 /// Synchronously gets top players of this leaderboard.
 /// </summary>
 /// <param name="count">count number of players in top of leaderboard you want to receive. Limited to 100.</param>
 /// <returns>a LeaderBoardResponse object presenting players info wrapped in a <see cref="BacktoryResponse{T}"/></returns>
 public BacktoryResponse <LeaderBoardResponse> GetTopPlayers(int count)
 {
     return(Backtory.ExecuteRequest <LeaderBoardResponse>(TopPlayersRequest(count)));
 }
Ejemplo n.º 13
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 /// <summary>
 /// Synchronously sends the argument for backtory cloud function specified with <c>functionName</c>
 /// waits for execution and returns its response.
 /// </summary>
 /// <typeparam name="T"> Type of expected response.</typeparam>
 /// <param name="functionName">name of cloud function you've set in backtory panel.</param>
 /// <param name="requestBody">input argument for cloud function.If a String object, will be send intact if anything else will be serialized to json.</param>
 /// <returns>result of cloud function execution wrapped in a <see cref="BacktoryResponse{T}"/></returns>
 public static BacktoryResponse <T> Run <T>(string functionName, object requestBody) where T : class
 {
     return(Backtory.ExecuteRequest <T>(instance.CloudCodeRequest(functionName, requestBody, typeof(T))));
 }
 /// <summary>
 /// Synchronously sends this event to update its corresponding leaderboard and returns its response.
 /// <para>Typically, you should use {@link #sendAsync(BacktoryCallBack)} instead of this, unless
 /// you are managing your own threading.</para>
 /// </summary>
 /// <returns>Empty body wrapped in a <see cref="BacktoryResponse{T}"/>.</returns>
 /// <seealso cref="BacktoryLeaderBoard"/>
 public BacktoryResponse <object> Send()
 {
     InitFieldsUsingAnnotations(this);
     // TODO: some precondition check e.g. values are numbers
     return(Backtory.ExecuteRequest <object>(SendEventRequest(this)));
 }