Ejemplo n.º 1
0
 public void OnReceiveCheckLoginBSRet(BSToGC.ClinetLoginCheckRet msg)
 {
     System.UInt32 loginSuccess = msg.login_success;
     if (loginSuccess != 1)   // 登录失败
     {
         NetworkManager.Instance.EnableConnect = false;
         View.ShowLoginFailUI();
     }
 }
Ejemplo n.º 2
0
        /// <summary>
        /// LS回应BS的检查登陆合法性
        /// </summary>
        private ErrorCode MsgUserLogin(byte[] data, int offset, int size, int msgID)
        {
            GCToBS.OneClinetLogin userLoginInfo = new GCToBS.OneClinetLogin();
            userLoginInfo.MergeFrom(data, offset, size);

            //发送第3消息:验证登陆是否成功,如果成功,请求分配GS给客户端
            BSToGC.ClinetLoginCheckRet msg = new BSToGC.ClinetLoginCheckRet();
            msg.LoginSuccess = userLoginInfo.LoginSuccess;
            this.owner.SendMsgToSession(userLoginInfo.Nsid, msg, ( int )BSToGC.MsgID.EMsgToGcfromBsOneClinetLoginCheckRet);

            Logger.Log($"user({userLoginInfo.Uin})({userLoginInfo.Sessionid})({userLoginInfo.Nsid}) ask login ret");

            if (userLoginInfo.LoginSuccess == 0)
            {
                this.owner.DisconnectOne(userLoginInfo.Nsid);
            }
            else
            {
                //找到最空闲的网关服务器
                OneGsInfo littleOne = null;
                foreach (KeyValuePair <int, OneGsInfo> kv in BS.instance.bsConfig.allGsInfo)
                {
                    OneGsInfo theGsInfo = kv.Value;
                    if (theGsInfo.gs_isLost)
                    {
                        continue;
                    }
                    if (littleOne == null || theGsInfo.gs_gc_count < littleOne.gs_gc_count)
                    {
                        littleOne = theGsInfo;
                    }
                }

                if (littleOne == null)
                {
                    return(ErrorCode.GSNotFound);
                }

                ++littleOne.gs_gc_count;                //仅仅作为缓存,GS会定时汇报服务器的状态

                //这条消息的路由:BS-GS-BS-GC
                BSToGS.OneUserLoginToken oneUserLoginToken = new BSToGS.OneUserLoginToken
                {
                    Gateclient = ( int )userLoginInfo.Nsid,
                    Token      = GuidHash.GetString(),
                    UserName   = userLoginInfo.Uin,
                    //这里ip和port最终会到达GC
                    Ip   = littleOne.gs_IpExport,
                    Port = littleOne.gs_Port
                };
                //通知网关服务器有客户端登陆
                this.owner.SendMsgToSession(littleOne.gs_nets, oneUserLoginToken, ( int )BSToGS.MsgID.EMsgToGsfromBsOneUserLoginToken);
            }
            return(ErrorCode.Success);
        }
Ejemplo n.º 3
0
 public void OnCheckLoginBSRet(Stream stream)
 {
     BSToGC.ClinetLoginCheckRet msg = ProtoBuf.Serializer.Deserialize <BSToGC.ClinetLoginCheckRet>(stream);
     EventSystem.Broadcast(EGameEvent.OnReceiveCheckLoginBSRet, msg);
 }