void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((BMC.Presentation.POS.PlayerCardValidation)(target)); return; case 2: this.Root = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.grdPlayerCard = ((System.Windows.Controls.Grid)(target)); return; case 4: this.txtPlayerCardNumber = ((System.Windows.Controls.TextBox)(target)); #line 25 "..\..\PlayerCardValidation.xaml" this.txtPlayerCardNumber.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtPlayerCardNumber_PreviewMouseUp); #line default #line hidden #line 25 "..\..\PlayerCardValidation.xaml" this.txtPlayerCardNumber.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.txtPlayerCardNumber_PreviewTextInput); #line default #line hidden return; case 5: this.lblPlayerCardNumber = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.btnValidate = ((System.Windows.Controls.Button)(target)); #line 31 "..\..\PlayerCardValidation.xaml" this.btnValidate.Click += new System.Windows.RoutedEventHandler(this.btnValidate_Click); #line default #line hidden return; case 7: this.btnClose = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\PlayerCardValidation.xaml" this.btnClose.Click += new System.Windows.RoutedEventHandler(this.btnCancel_Click); #line default #line hidden return; case 8: this.btnExit = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\PlayerCardValidation.xaml" this.btnExit.Click += new System.Windows.RoutedEventHandler(this.btnExit_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((BMC.Presentation.POS.PlayerCardValidation)(target)); return; case 2: this.Root = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.grdPlayerCard = ((System.Windows.Controls.Grid)(target)); return; case 4: this.txtPlayerCardNumber = ((System.Windows.Controls.TextBox)(target)); #line 25 "..\..\PlayerCardValidation.xaml" this.txtPlayerCardNumber.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtPlayerCardNumber_PreviewMouseUp); #line default #line hidden #line 25 "..\..\PlayerCardValidation.xaml" this.txtPlayerCardNumber.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.txtPlayerCardNumber_PreviewTextInput); #line default #line hidden return; case 5: this.lblPlayerCardNumber = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.btnValidate = ((System.Windows.Controls.Button)(target)); #line 31 "..\..\PlayerCardValidation.xaml" this.btnValidate.Click += new System.Windows.RoutedEventHandler(this.btnValidate_Click); #line default #line hidden return; case 7: this.btnClose = ((System.Windows.Controls.Button)(target)); #line 32 "..\..\PlayerCardValidation.xaml" this.btnClose.Click += new System.Windows.RoutedEventHandler(this.btnCancel_Click); #line default #line hidden return; case 8: this.btnExit = ((System.Windows.Controls.Button)(target)); #line 33 "..\..\PlayerCardValidation.xaml" this.btnExit.Click += new System.Windows.RoutedEventHandler(this.btnExit_Click); #line default #line hidden return; } this._contentLoaded = true; }