Ejemplo n.º 1
0
    /// <summary>
    /// 选择播放哪个背景音乐
    /// </summary>
    public void playBGmusic(BG_Music which)
    {
        switch (which)
        {
        case BG_Music.sound_1:
            BackGround_Music.clip = Sound_001;
            BackGround_Music.Play();
            break;

        case BG_Music.sound_2:
            BackGround_Music.clip = Sound_002;
            BackGround_Music.Play();
            break;

        case BG_Music.sound_3:
            BackGround_Music.clip = Sound_003;
            BackGround_Music.Play();
            break;

        case BG_Music.sound_4:
            BackGround_Music.clip = Sound_004;
            BackGround_Music.Play();
            break;

        default:
            break;
        }
    }
Ejemplo n.º 2
0
    void Awake()
    {
        if (Instance == null)
        {
            DontDestroyOnLoad(gameObject);
            Instance = this;
        }

        else
        {
            Destroy(gameObject);
        }
    }
Ejemplo n.º 3
0
    void Awake()
    {
        if (instance != null && instance != this)
        {
            Destroy(this.gameObject);
            return;
        }
        else
        {
            instance = this;
        }

        DontDestroyOnLoad(this.gameObject);
    }
Ejemplo n.º 4
0
    /// <summary>
    /// 静音
    /// </summary>
    public void muteAudio(BG_Music which)
    {
        switch (which)
        {
        case BG_Music.sound_1:
            // All_Music.Stop(Sound_001);
            break;

        case BG_Music.sound_2:
            //   All_Music.PlayOneShot(Sound_002);
            break;

        case BG_Music.sound_3:
            //    All_Music.PlayOneShot(Sound_003);
            break;

        case BG_Music.sound_4:
            //  All_Music.PlayOneShot(Sound_004);
            break;

        default:
            break;
        }
    }