public override void Apply(IList <Rectangle> updates = null) { if (Pattern != null) { BGI.SetFillPattern(Pattern, (byte)Color); } }
public void Redraw() { var updates = new List <Rectangle>(); RemoveDrawing(updates); ApplyDrawing(updates); BGI.UpdateRegion(updates); }
public override void PostLoad() { base.PostLoad(); if (this.Document.EditMode) { BGI.DelayDraw = false; this.LinePattern = BGI.GetLinePattern(BGICanvas.LineStyle.User); this.FillPattern = BGI.GetFillPattern(BGICanvas.FillStyle.User); SelectTool <Rip.Tools.Line>(); } }
public override void Receive(ReceiveCommandArgs args) { base.Receive(args); SetBGI(null); var updates = new List<Rectangle>(); BGI.GraphDefaults(updates); commands.Clear(); args.Message.ReadCommands(this, commands); foreach (var command in commands) { updates.Clear(); command.Apply(updates); } }
public override void Apply(IList <Rectangle> updates = null) { if (Points != null && Points.Length > 1) { var drawUpdates = updates ?? new List <Rectangle> (); BGI.MoveTo(Points [0]); for (int i = 1; i < Points.Length; i++) { BGI.LineTo(Points [i], drawUpdates); } if (updates == null) { BGI.UpdateRegion(drawUpdates); } } }
public static DMSMapLight?ff9fieldMCFGetLightByCharFloor(DMSMapConf ObjPtr, Int32 uid, ref Int16 FloorNoPtr) { Int16 num = 0; BGI.BGI_charGetInfo(uid, ref num, ref FloorNoPtr); if (ObjPtr.lightUse == 0) { return(null); } if ((FloorNoPtr & 255) == 255) { return(null); } DMSMapLight[] dmsmapLight = ObjPtr.DMSMapLight; Int32 num2 = (Int32)(ObjPtr.lightUse - 1); DMSMapLight value; for (;;) { value = dmsmapLight[num2]; if ((Int32)value.type == 0) { for (Int32 i = 3; i >= 0; i--) { SByte b = value.floor[i]; Int32 num3 = (Int32)b & 255; if (num3 == (Int32)FloorNoPtr) { goto Block_4; } } } num2--; if (num2 < 0) { goto Block_5; } } Block_4: return(new DMSMapLight?(value)); Block_5: return(null); }
public override void GenerateRegion(Graphics graphics, Rectangle rectSource, Rectangle rectDest) { if (this.ZoomRatio.Width == 1 && this.ZoomRatio.Height == 1) { graphics.ImageInterpolation = ImageInterpolation.None; } else { graphics.ImageInterpolation = ImageInterpolation.Default; } if (BGI != null) { BGI.DrawRegion(graphics, rectSource, rectDest); } else if (RipDocument.Image != null) { graphics.DrawImage(RipDocument.Image, rectSource, rectDest); } }
public void Redraw(IList <Rectangle> updates = null) { var tempUpdates = new List <Rectangle>(); SelectedTool?.RemoveDrawing(tempUpdates); BGI.GraphDefaults(tempUpdates); foreach (var command in RipDocument.Commands) { tempUpdates.Clear(); command.Apply(tempUpdates); } SelectedTool?.ApplyDrawing(tempUpdates); var rect = new Rectangle(BGI.WindowSize); if (updates != null) { updates.Add(rect); } else { BGI.UpdateRegion(rect); } }
public override void Apply(IList <Rectangle> updates = null) { BGI.OutTextXY(Point.X, Point.Y, Text, updates); }
public override void Apply(IList <Rectangle> updates = null) { Document.RipImage = BGI.GetImage(Rectangle.Left, Rectangle.Top, Rectangle.InnerRight, Rectangle.InnerBottom); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetTextStyle(Font, Direction, CharacterSize); }
public override void Apply(IList <Rectangle> updates = null) { BGI.FillPoly(Points, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetPalette(Color, Palette, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.Circle(Point.X, Point.Y, Radius, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.DrawBezier(Points.Length, Points, Segments, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.Ellipse(Point.X, Point.Y, StartAngle, EndAngle, Radius.Width, Radius.Height, updates); }
public int DoCalcOperationExt(int code) { int frameNdx = 0; short triNdx1 = 0; short floorNdx1 = 0; EBin.op_binary opBinary = (EBin.op_binary)code; switch (opBinary) { case EBin.op_binary.B_HAVE_ITEM: int id = this.eBin.getv(); frameNdx = id >= EventEngine.kSItemOfs ? (id >= EventEngine.kCItemOfs ? QuadMistDatabase.MiniGame_GetCardCount(id - EventEngine.kCItemOfs) : (!ff9item.FF9Item_IsExistImportant(id - EventEngine.kSItemOfs) ? 0 : 1)) : ff9item.FF9Item_GetCount(id); break; case EBin.op_binary.B_BAFRAME: this.fieldmap.walkMesh.BGI_animGetFrame((uint)this.eBin.getv(), ref frameNdx); break; case EBin.op_binary.B_FRAME: frameNdx = EventEngineUtils.GetCharAnimFrame(this.gCur.go, this.eBin.getv()); break; case EBin.op_binary.B_SPS: this.eBin.getv(); this.eBin.getv(); break; case EBin.op_binary.B_CURMP: frameNdx = (int)this._ff9.player[this.chr2slot(this.eBin.getv())].cur.mp; break; case EBin.op_binary.B_MAXMP: frameNdx = (int)this._ff9.player[this.chr2slot(this.eBin.getv())].max.mp; break; case EBin.op_binary.B_BGIID: short triNdx2 = -1; BGI.BGI_charGetInfo(this.eBin.getv(), ref triNdx2, ref floorNdx1); frameNdx = (int)triNdx2; break; case EBin.op_binary.B_BGIFLOOR: short floorNdx2 = -1; BGI.BGI_charGetInfo(this.eBin.getv(), ref triNdx1, ref floorNdx2); frameNdx = (int)floorNdx2; break; default: switch (opBinary - 67) { case EBin.op_binary.B_PAD0: case EBin.op_binary.B_PAD1: case EBin.op_binary.B_PAD2: label_9: frameNdx = this.OperatorExtractLet(code); break; case EBin.op_binary.B_POST_PLUS_A: case EBin.op_binary.B_POST_MINUS_A: label_8: frameNdx = this.OperatorExtract1(code); break; default: switch (opBinary - 8) { case EBin.op_binary.B_PAD0: case EBin.op_binary.B_PAD1: case EBin.op_binary.B_PAD2: case EBin.op_binary.B_PAD3: frameNdx = this.OperatorAll1(code); break; case EBin.op_binary.B_PRE_MINUS: goto label_8; default: switch (opBinary - 90) { case EBin.op_binary.B_PAD0: case EBin.op_binary.B_PAD1: case EBin.op_binary.B_PAD2: this.eBin.getv(); break; default: if (opBinary != EBin.op_binary.B_CURHP) { if (opBinary != EBin.op_binary.B_MAXHP) { if (opBinary == EBin.op_binary.B_LET_E) { goto label_9; } else { break; } } else { frameNdx = (int)this._ff9.player[this.chr2slot(this.eBin.getv())].max.hp; break; } } else { frameNdx = (int)this._ff9.player[this.chr2slot(this.eBin.getv())].cur.hp; break; } } break; } break; } break; } return(frameNdx); }
public override void Apply(IList <Rectangle> updates = null) { BGI.PieSlice(Point.X, Point.Y, StartAngle, EndAngle, Radius, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetWriteMode(Mode); }
public override void Apply(IList <Rectangle> updates = null) { BGI.Rectangle(Rectangle.Left, Rectangle.Top, Rectangle.InnerRight, Rectangle.InnerBottom, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetFillStyle(Style, (byte)Color); }
public override void Apply(IList <Rectangle> updates = null) { BGI.PutPixel(Point.X, Point.Y, BGI.GetColor(), updates); }
public override void Loaded() { base.Loaded(); BGI.ResetGraphics(); }
public override void Apply(IList <Rectangle> updates = null) { BGI.Line(Start.X, Start.Y, End.X, End.Y, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetColor((byte)Value); }
public override void Apply(IList <Rectangle> updates = null) { BGI.OutText(Text, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.MoveTo(Point.X, Point.Y); }
public override void Apply(IList <Rectangle> updates = null) { BGI.FloodFill(Point.X, Point.Y, Border, updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.GraphDefaults(updates); }
public override void Apply(IList <Rectangle> updates = null) { BGI.SetLineStyle(Style, Pattern, Thickness); }