//times public void OnClick() { if (!f) { f = true; d = Instantiate(p); BDele i = GetComponent <BDele>(); i.f = false; i.f1 = true; } else if (d.GetComponent <Dollr>()) { Destroyer(); } }
//flags public void OnClick() { if (!f) { f = true; BInst i = GetComponent <BInst>(); i.f1 = true; if (i.d) { i.Destroyer(); } BDele i1 = GetComponent <BDele>(); i1.f = false; i1.f1 = true; } else { f = false; } }