Ejemplo n.º 1
0
    //button event calls
    public static void EnterLevel(BATTLEMODE mode, string scene)
    {
        UnityAction onLoad = delegate()
        {
            Logic.Instance.BattleMode = mode;
            //Logic.Instance.InitAllies(new List<Role>());
            //Logic.Instance.InitEnemies(new List<Role>());
            Logic.Instance.InitBattle();
        };

        Logic.Instance.LoadLevel(mode, scene, onLoad);
    }
Ejemplo n.º 2
0
 public void LoadLevel(BATTLEMODE mode, string scene, UnityAction onLoad)
 {
     //QF.LevelLoader
 }