Ejemplo n.º 1
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 public MeshData(Type layoutDefinitionType, BufferData1D <T> data, BufferData1D <ushort> indicies = null, AxPrimitiveType primitiveType = AxPrimitiveType.Triangles)
 {
     Layout = VertexLayoutDefinition.CreateDefinitionFromVertexStruct(layoutDefinitionType);
     SetData(data, indicies);
     PrimitiveType = primitiveType;
 }
Ejemplo n.º 2
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 public MeshData(BufferData1D <T> data, BufferData1D <ushort> indicies = null, AxPrimitiveType primitiveType = AxPrimitiveType.Triangles) : this()
 {
     SetData(data, indicies);
     PrimitiveType = primitiveType;
 }
Ejemplo n.º 3
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 public MeshData(VertexLayoutDefinition layoutDefinition, BufferData1D <T> data, BufferData1D <ushort> indicies = null, AxPrimitiveType primitiveType = AxPrimitiveType.Triangles)
 {
     Layout = layoutDefinition;
     SetData(data, indicies);
     PrimitiveType = primitiveType;
 }