Ejemplo n.º 1
0
        protected override IEnumerator InitScene(bool spawnCharController = true, bool spawnTestScene = true, bool spawnUIScene = true, bool debugMode = false, bool reloadUnityScene = true)
        {
            yield return(base.InitScene(spawnCharController, spawnTestScene, spawnUIScene, debugMode, reloadUnityScene));

            hudView = Object.Instantiate(Resources.Load <GameObject>("AvatarNamesHUD")).GetComponent <AvatarNamesHUDView>();
            hudView.Initialize(MAX_AVATAR_NAMES);
        }
 public void SetUp()
 {
     hudView = Object.Instantiate(Resources.Load <GameObject>("AvatarNamesHUD")).GetComponent <AvatarNamesHUDView>();
     hudView.Initialize(MAX_AVATAR_NAMES);
 }