public async Task EndAsync() { if (Context.IsPrivate) { await ReplyAsync("Cannot be used with DM."); return; } var user = Context.Message.Author as SocketGuildUser; if (user?.VoiceChannel == null) { await ReplyAsync($"{Context.User.Mention} Please join the voice chat on this server."); return; } // Search game if (_automuteService.VCLinkedGames.TryGetValue(user.VoiceChannel.Id, out var code)) { _logger.LogDebug("found linked game"); try { _automuteService.DestroyMuteController(code, user); } catch (Exception e) { _logger.LogError($"{e.GetType()} -- {e.Message}"); using (_logger.BeginScope("err")) { _logger.LogError(e.StackTrace); } } return; } await ReplyAsync($":speaker: \"{user.VoiceChannel.Name}\" > There are no games to pair with."); }
public void OnGameDestroyed(IGameDestroyedEvent e) { _automuteService.DestroyMuteController(e.Game.Code.Code); _automuteService.Games.Remove(e.Game.Code.Code); }