public void Excepcion_Vehiculo_Incorrecto() { Competencia c = new Competencia(5, 10, Competencia.TipoCompetencia.MotoCross); AutoF1 a = new AutoF1(1, "Ferrari", 500); bool b = c + a; }
static void Main(string[] args) { Competencia c2 = new Competencia(35, 10, Tipo.MotoCross); Competencia c1 = new Competencia(15, 3, Tipo.F1); AutoF1 a1 = new AutoF1(1, "Mercedes", 500); AutoF1 a2 = new AutoF1(2, "Ferrari", 465); AutoF1 a3 = new AutoF1(3, "RedBull", 355); MotoCross m1 = new MotoCross(66, "Honda", 3500); MotoCross m2 = new MotoCross(99, "Honda Twister", 300); MotoCross m3 = new MotoCross(23, "Motomel", 250); if (c1 + a1 && c1 + a2 && c1 + a3) { Console.WriteLine(c1.MostrarDatos()); } Console.ReadKey(); if (c2 + m1 && c2 + m2 && c2 + m3) { Console.WriteLine(c2.MostrarDatos()); } Console.ReadKey(); }
public void Test_CompetenciaNoDisponible() { Competencia c = new Competencia(5, 6, Competencia.TipoCompetencia.MotoCross); AutoF1 a1 = new AutoF1(5, "Ford"); bool retorno = c + a1; }
static void Main(string[] args) { Competencia c1 = new Competencia(15, 4); AutoF1 a1 = new AutoF1(1, "AAA"); AutoF1 a2 = new AutoF1(2, "SSS"); AutoF1 a3 = new AutoF1(3, "DDD"); AutoF1 a4 = new AutoF1(4, "FFF"); Console.WriteLine("\n Verder que te quiero verde: "); if (c1 + a1 && c1 + a2 && c1 + a3 && c1 + a4) { Console.WriteLine(c1.MostrarDatos()); } Console.ReadKey(); Console.WriteLine("\n\n\n Mitad de carrera: "); if (c1 - a2) { Console.WriteLine("-> Abandona SSS "); Console.WriteLine(c1.MostrarDatos()); } Console.ReadKey(); Console.WriteLine("\n\n\n Ultima vuelta: "); if (c1 - a1) { Console.WriteLine("-> Accidentado AAA "); Console.WriteLine(c1.MostrarDatos()); } Console.ReadKey(); }
static void Main(string[] args) { //try //{ // throw new CompetenciaNoDisponibleExcepcion("A", "Program", "Main", new Exception("B", new Exception("C", new Exception("D")))); //} //catch(CompetenciaNoDisponibleExcepcion e) //{ // Console.WriteLine(e.ToString()); //} //Console.ReadKey(); AutoF1 kimi = new AutoF1(2, "Ferrari", 190); AutoF1 vettel = new AutoF1(1, "Ferrari", 200); MotoCross rossi = new MotoCross(1, "Susuki", 500); MotoCross lorenzo = new MotoCross(2, "Susuki", 510); bool b; Competencia indianapolis = new Competencia(65, 3, Competencia.TipoCompetencia.MotoCross); try { b = indianapolis + kimi; } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } Console.ReadKey(); }
static void Main(string[] args) { Competencia c1 = new Competencia(20, 3, Competencia.TipoCompetencia.F1); AutoF1 a1 = new AutoF1(43, "redBull"); AutoF1 a2 = new AutoF1(44, "Mercedez"); AutoF1 a3 = new AutoF1(45, "ferrari"); MotoCross m1 = new MotoCross(42, "monster"); try { if (c1 + a1) { } if (c1 + a2) { } if (c1 + a3) { } if (c1 + m1) { } } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine(e.InnerException.ToString()); } Console.ReadKey(); }
static void Main(string[] args) { AutoF1 a1 = new AutoF1(2, "vi"); bool vo; AutoF1 a2 = new AutoF1(2, "vi"); AutoF1 a3 = new AutoF1(3, "boo"); MotoCross m1 = new MotoCross(21, "as"); MotoCross m2 = new MotoCross(21, "as"); MotoCross m3 = new MotoCross(19, "loa"); Competencia comp = new Competencia(3, 4, ETipoCompetencia.F1); try { Console.WriteLine(a1 == a2); Console.WriteLine(a1 == a3); Console.WriteLine(m1 == m2); Console.WriteLine(m1 == m3); vo = comp + m1; } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } Console.ReadKey(); }
static void Main(string[] args) { Competencia c = new Competencia(2, 15); AutoF1 a1 = new AutoF1(1, "primero"); AutoF1 a2 = new AutoF1(2, "segundo"); AutoF1 a3 = new AutoF1(1, "primero"); Console.WriteLine(a1.MostrarDatos()); Console.WriteLine(a2.MostrarDatos()); Console.WriteLine(a3.MostrarDatos()); Console.WriteLine(a1 == a2); Console.WriteLine(a1 == a3); bool b1 = c + a1; Thread.Sleep(100); bool b2 = c + a2; Thread.Sleep(100); bool b3 = c + a3; Console.WriteLine(b1 && b2); Console.WriteLine(b3); Console.WriteLine(c.MostrarDatos()); bool b4 = c - a2; bool b5 = c - a1; Console.WriteLine(c.MostrarDatos()); Console.Read(); }
static void Main(string[] args) { //Generamos codigo para probar las clases Random azar = new Random(); Competencia formulaUno = new Competencia(10, 5); AutoF1[] autos = new AutoF1[10]; for (int i = 0; i < autos.Length; i++) { autos[i] = new AutoF1((short)i, azar.Next(1, 5).ToString()); if ((formulaUno + autos[i]) == true) { Console.WriteLine("Se Agrego el siguiente auto a la competencia: {0}", autos[i].MostrarDatos()); } else { Console.WriteLine("No se agrego ya que la competencia esta completa: {0}", autos[i].MostrarDatos()); } } Console.WriteLine(); Console.WriteLine("<-------------------------------------------------------------------------------------------------->"); Console.WriteLine(formulaUno.MostrarDatos()); Console.ReadKey(); }
public void ThrowCompetenciaNoDisponible() { Competencia competencia = new Competencia(1, 1, Competencia.TipoCompetencia.MotoCross); AutoF1 auto = new AutoF1(1, "1"); Assert.ThrowsException <CompetenciaNoDisponibleException>(() => competencia + auto); }
static void Main(string[] args) { AutoF1 a1 = new AutoF1(22, "ford"); AutoF1 a2 = new AutoF1(12, "volkswagen"); AutoF1 a3 = new AutoF1(192, "peugeot"); Competencia c = new Competencia(20, 6); if (c + a1) { Console.Write("\nAuto agregado a la carrera!\n"); } if (c + a2) { Console.Write("\nAuto agregado a la carrera!\n"); } if (c + a3) { Console.Write("\nAuto agregado a la carrera!\n"); } Console.Write(c.MostrarDatos()); Console.ReadKey(); }
static void Main(string[] args) { Random azar = new Random(); Competencia <AutoF1> formulaUno = new Competencia <AutoF1>(10, 5, Competencia <AutoF1> .TipoCompetencia.F1); AutoF1[] autos = new AutoF1[10]; MotoCross moto = new MotoCross((short)10, azar.Next(1, 5).ToString()); for (int i = 0; i < autos.Length; i++) { autos[i] = new AutoF1((short)i, azar.Next(1, 5).ToString(), (short)azar.Next(1, 1000)); if ((formulaUno + autos[i])) { Console.WriteLine("Se Agrego el siguiente auto a la competencia: {0}", autos[i].MostrarDatos()); } else { Console.WriteLine("No se agrego ya que la competencia esta completa: {0}", autos[i].MostrarDatos()); } } Console.WriteLine(); Console.WriteLine("<-------------------------------------------------------------------------------------------------->"); Console.WriteLine(formulaUno.MostrarDatos()); Console.ReadKey(); }
public void TestMethod1() { //Arrange bool atrapoException = false; Competencia competenciaTest; AutoF1 autoTest; //Act competenciaTest = new Competencia(10, 20, Competencia.TipoCompetencia.MotoCross); autoTest = new AutoF1(20, "Ferrari"); //Assert try { if (competenciaTest + autoTest) { } } catch (Exception e) { atrapoException = true; Assert.IsInstanceOfType(e, typeof(CompetenciaNoDisponibleException)); } if (atrapoException == false) { Assert.Fail(); } }
static void Main(string[] args) { Competencia c = new Competencia(10, 5, 0); AutoF1 a1 = new AutoF1(1, "Ferrari"); AutoF1 a2 = new AutoF1(2, "Mercedes"); AutoF1 a3 = new AutoF1(3, "McLaren"); AutoF1 a4 = new AutoF1(4, "Williams"); bool retorno; retorno = c + a1; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); retorno = c + a2; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); retorno = c + a3; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); retorno = c + a4; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); retorno = c + a1; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); }
static void Main(string[] args) { AutoF1 aut1 = new AutoF1(3, "Hola", 10); AutoF1 aut3 = new AutoF1(9, "Ajoi Ajoi", 3); Competencia <AutoF1> comp = new Competencia <AutoF1>(4, 3, Competencia <AutoF1> .TipoCompetencia.F1); Console.WriteLine("Agrego 3 autos"); if (comp + aut1) { Console.WriteLine(aut1.MostrarDatos()); } if (comp + aut1) { Console.WriteLine(aut1.MostrarDatos()); } if (comp + aut3) { Console.WriteLine(aut3.MostrarDatos()); } Console.ReadKey(); }
public void TestMethod1() { //Arrange Competencia competenciaTest; AutoF1 autoTest; //Act competenciaTest = new Competencia(10, 20, Competencia.TipoCompetencia.F1); autoTest = new AutoF1(20, "Ferrari"); //Assert if (competenciaTest + autoTest) { if (competenciaTest - autoTest) { if (competenciaTest != autoTest) { //pasó el test } else { Assert.Fail(); } } } else { Assert.Fail(); } }
public void ExcepcionCompetenciaMotocrossAgregaAuto() { Competencia c = new Competencia(4, 8, Competencia.TipoCompetencia.MotoCross); AutoF1 a = new AutoF1(1, "Malboro"); //Act bool agrega = c + a; }
static void Main(string[] args) { Competencia c = new Competencia(5, 10); AutoF1 a1 = new AutoF1(4, "Rabioles"); AutoF1 a2 = new AutoF1(6, "Rabioles"); bool entro; try { entro = c + a1; } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } try { entro = c + a2; } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } try { entro = c + a2; } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } Console.ReadKey(); }
static void Main(string[] args) { Competencia <VehiculoDeCarrera> c = new Competencia <VehiculoDeCarrera>(10, 3, Competencia <VehiculoDeCarrera> .TipoCompetencia.F1); List <VehiculoDeCarrera> lista = new List <VehiculoDeCarrera>(); VehiculoDeCarrera[] autos = new VehiculoDeCarrera[6]; try { autos[0] = new AutoF1(1, "Toyota", 8); autos[1] = new AutoF1(1, "Toyota", 8); autos[2] = new MotoCross(3, "Chevrolet", 9); autos[3] = new AutoF1(4, "Mercedes", 7); autos[4] = new AutoF1(5, "Ford", 5); for (int i = 0; i < 5; i++) { bool seAgrego = c + autos[i]; } } catch (CompetenciaNoDisponibleException e) { Console.WriteLine(e.ToString()); } //bool borro = c - autos[0]; Console.WriteLine(c.MostrarDatos()); Console.ReadKey(); }
static void Main(string[] args) { Competencia MOTO = new Competencia(5, 5, Competencia.TipoCompetencia.Motocross); Competencia FORMULA = new Competencia(5, 5, Competencia.TipoCompetencia.F1); Motocross motito = new Motocross(1, "Moto", 5); AutoF1 auto = new AutoF1(2, "Auto", 3); }
public void TestMethod2() { //Asserge //Competencia competenciaPrueba = new Competencia(2, 2, Competencia.TipoCompetencia.MotoCross); AutoF1 auto1 = new AutoF1(2, "Ferrari"); //Act //bool prueba = competenciaPrueba + auto1; //Assert }
[TestMethod] //46.c public void ThrowCompetenciaNoDisponible() { //arrange Competencia <MotoCross> competencia = new Competencia <MotoCross>(1, 1, Competencia <MotoCross> .TipoCompetencia.MotoCross); AutoF1 auto = new AutoF1(1, "1"); //act+ assert //Assert.ThrowsException<CompetenciaNoDisponibleException>(() => competencia + auto); > Error de comp }
public void CompetenciaNoDisponibleException() { // arrange Competencia motoPrix = new Competencia(15, 3, Competencia.TipoCompetencia.MotoCross); AutoF1 auto1 = new AutoF1(1, "fiordos"); // act bool a = motoPrix + auto1; // assert is handled by CompetenciaNoDisponibleException }
public void LanzarExcepcionAuto() { //Arrange Competencia c = new Competencia(10, 5, Competencia.TipoDeCompetencia.MotoCross); AutoF1 a = new AutoF1(2, "Auto"); //Act bool cargado = (c + a) ? true : false; }
public void AutoF1EnCompMotoCross_CompetenciaNoDisponibleExcepcion_Throws() { //Arrange Competencia c = new Competencia(33, 20, Competencia.TipoCompetencia.MotoCross); AutoF1 v = new AutoF1(2, "Ferrari"); //Act bool a = c + v; //Assert es manejado en el ExpectedException }
public void TestInicializacion() { // arrange Competencia grandPrix = new Competencia(10, 2, Competencia.TipoCompetencia.F1); AutoF1 auto1 = new AutoF1(1, "fiordos"); // act grandPrix.Competidores.Add(auto1); // assert is handled by CompetenciaNoDisponibleException }
static void Main(string[] args) { AutoF1 aut1 = new AutoF1(3, "Hola", 10); MotoCross aut2 = new MotoCross(5, "Puto", 45); AutoF1 aut3 = new AutoF1(9, "Ajoi Ajoi", 3); Competencia comp = new Competencia(4, 3, Competencia.TipoCompetencia.F1); Console.WriteLine("Agrego 3 autos"); if (comp + aut1) { Console.WriteLine(aut1.MostrarDatos()); } if (comp + aut1) { Console.WriteLine(aut1.MostrarDatos()); } if (comp + aut3) { Console.WriteLine(aut3.MostrarDatos()); } try { if (comp + aut2) { Console.WriteLine(aut2.MostrarDatos()); } } catch (CompetenciaNoDisponibleException ex) { Console.WriteLine(ex.ToString()); } //Console.WriteLine(comp.MostrarDatos()); /*Console.WriteLine("Elimino un auto"); * * if (comp - aut1) * { * Console.WriteLine("Se elimino con exito"); * } * * Console.Write("Agrego el auto que no entro"); * * if (comp + aut3) * { * Console.WriteLine(comp.MostrarDatos()); * }*/ Console.ReadKey(); }
static void Main(string[] args) { AutoF1 a1 = new AutoF1(54, "Ford"); AutoF1 a2 = new AutoF1(100, "Renault"); Competencia competencia = new Competencia(50, 2); Console.WriteLine(a1.MostrarDatos()); Console.WriteLine(competencia.MostrarDatos()); Console.ReadKey(); }
public void ValidarQueVehiucloEsteYaEnLista() { //arrange bool autoCargado = false; Competencia competencia = new Competencia(12, 20, TipoCompetencia.F1); AutoF1 autito = new AutoF1(15, "Jonda"); //act autoCargado = competencia + autito; //Assert Assert.IsTrue(competencia == autito); // Es true porque el vehiculo ya esta agregado }
public void Test_CompetenciaNoDisponibleException_Throws() { //ARRANGE Competencia c; AutoF1 a; //ACT c = new Competencia(10, 20, Competencia.TipoCompetencia.MotoCross); a = new AutoF1(10, "Ferrari"); bool pudo = c + a; //ASSERT es manejado en el ExpectedException }