/// <summary> /// 生成用户的公钥,返回加密UserId的加密串 /// </summary> /// <param name="uid"></param> /// <param name="userType"></param> /// <returns></returns> public string CreatePublicKey(int uid, AuthUserType userType) { var encryptStr = Execute(db => { var authKey = db.AuthKeys.FirstOrDefault(u => u.UserId == uid && u.UserType == (int)userType); if (authKey != null) { return(RSAHelper.EncryptString(uid.ToString(), authKey.PublicKey)); } var keyPair = RSAHelper.GetRASKey(); authKey = new AuthKeys { UserId = uid, PublicKey = keyPair.PublicKey, PrivateKey = keyPair.PrivateKey, UserType = (int)userType, CreateTime = DateTime.Now }; db.AuthKeys.Add(authKey); db.SaveChanges(); return(RSAHelper.EncryptString(uid.ToString(), authKey.PublicKey)); }); CreateCache <AuthKeys>(); return(encryptStr); }
public MeetUp(AuthKeys aka, string RTM_Web_UI_Format) { keys = aka; RTM_Web_UI = RTM_Web_UI_Format; mtc = new MeetUp_Connect(); jsmt = new JsonMeetupAuth(); }
static public async Task RevokeToken(AuthKeys key, CancellationToken ct = default(CancellationToken)) { if (key == null) { return; } Log("RevokeToken"); using (var client = new HttpClient()) { try { var response = await client.GetAsync( "https://accounts.google.com/o/oauth2/revoke?token=" + key.access_token, ct ).ConfigureAwait(false); response.EnsureSuccessStatusCode(); string responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false); } catch (HttpRequestException ex) { Log("RevokeToken", ex.Message); } catch (Exception ex) { Log("RevokeToken", ex.ToString()); } } }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { Authenticate(authService, resultCallback => { #if UNITY_ANDROID && !UNITY_EDITOR PlayFabClientAPI.LinkAndroidDeviceID(new LinkAndroidDeviceIDRequest { AndroidDeviceId = PlayFabSettings.DeviceUniqueIdentifier, AuthenticationContext = authService.AuthenticationContext, AndroidDevice = SystemInfo.deviceModel, OS = SystemInfo.operatingSystem, ForceLink = authService.ForceLink }, linkCallback => { authService.InvokeLink(AuthTypes.Silent); }, errorCallback => { authService.InvokeLink(AuthTypes.Silent, errorCallback); }); #elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR PlayFabClientAPI.LinkIOSDeviceID(new LinkIOSDeviceIDRequest { DeviceId = PlayFabSettings.DeviceUniqueIdentifier, AuthenticationContext = authService.AuthenticationContext, DeviceModel = SystemInfo.deviceModel, OS = SystemInfo.operatingSystem, ForceLink = authService.ForceLink }, linkCallback => { authService.InvokeLink(AuthTypes.Silent); }, errorCallback => { authService.InvokeLink(AuthTypes.Silent, errorCallback); }); #else PlayFabClientAPI.LinkCustomID(new LinkCustomIDRequest { CustomId = authService.GetOrCreateRememberMeId(), AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, linkCallback => { authService.InvokeLink(AuthTypes.Silent); }, errorCallback => { authService.InvokeLink(AuthTypes.Silent, errorCallback); }); #endif }, errorCallback => { authService.InvokeLink(AuthTypes.Silent, errorCallback); }, authKeys); }
public void Load(Func <string, byte[]> readbytes) { if (AuthKeys == null) { AuthKeys = new AuthKeyPair(); } if (CryptKeys == null) { CryptKeys = new CryptKeyPair(); } AuthKeys.Load(readbytes("BankAuthKeys.pubkey")); CryptKeys.Load(readbytes("BankCryptKeys.pubkey")); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkGoogleAccount(new UnlinkGoogleAccountRequest { AuthenticationContext = authService.AuthenticationContext, }, resultCallback => { authService.InvokeUnlink(AuthTypes.GooglePlayGames); }, errorCallback => { authService.InvokeUnlink(AuthTypes.GooglePlayGames, errorCallback); }); }
static public AuthKeys ParseAuthResponse(string response) { AuthKeys key = new AuthKeys(); var serializer = new DataContractJsonSerializer(typeof(Authentication_Info)); using (var ms = new MemoryStream(Encoding.UTF8.GetBytes(response))) { var data = (Authentication_Info)serializer.ReadObject(ms); key.access_token = data.access_token; key.refresh_token = data.refresh_token; } return(key); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkTwitch(new UnlinkTwitchAccountRequest { AuthenticationContext = authService.AuthenticationContext, }, resultCallback => { authService.InvokeUnlink(AuthTypes.Twitch); }, errorCallback => { authService.InvokeUnlink(AuthTypes.Twitch, errorCallback); }); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkOpenIdConnect(new UninkOpenIdConnectRequest { AuthenticationContext = authService.AuthenticationContext, ConnectionId = authKeys.OpenIdConnectionId }, resultCallback => { authService.InvokeUnlink(AuthTypes.OpenId); }, errorCallback => { authService.InvokeUnlink(AuthTypes.OpenId, errorCallback); }); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkWindowsHello(new UnlinkWindowsHelloAccountRequest { AuthenticationContext = authService.AuthenticationContext, PublicKeyHint = authKeys.AuthTicket }, resultCallback => { authService.InvokeUnlink(AuthTypes.WindowsHello); }, errorCallback => { authService.InvokeUnlink(AuthTypes.WindowsHello, errorCallback); }); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkXboxAccount(new UnlinkXboxAccountRequest { AuthenticationContext = authService.AuthenticationContext, XboxToken = authKeys.AuthTicket }, resultCallback => { authService.InvokeUnlink(AuthTypes.XBoxLive); }, errorCallback => { authService.InvokeUnlink(AuthTypes.XBoxLive, errorCallback); }); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkFacebookInstantGamesId(new UnlinkFacebookInstantGamesIdRequest { AuthenticationContext = authService.AuthenticationContext, FacebookInstantGamesId = authKeys.AuthTicket }, resultCallback => { authService.InvokeUnlink(AuthTypes.FacebookInstantGames); }, errorCallback => { authService.InvokeUnlink(AuthTypes.FacebookInstantGames, errorCallback); }); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.UnlinkNintendoSwitchDeviceId(new UnlinkNintendoSwitchDeviceIdRequest { AuthenticationContext = authService.AuthenticationContext, NintendoSwitchDeviceId = PlayFabSettings.DeviceUniqueIdentifier }, resultCallback => { authService.InvokeUnlink(AuthTypes.NintendoSwitch); }, errorCallback => { authService.InvokeUnlink(AuthTypes.NintendoSwitch, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkFacebookInstantGamesId(new LinkFacebookInstantGamesIdRequest { FacebookInstantGamesSignature = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.FacebookInstantGames); }, errorCallback => { authService.InvokeLink(AuthTypes.FacebookInstantGames, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkTwitch(new LinkTwitchAccountRequest { AccessToken = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.Twitch); }, errorCallback => { authService.InvokeLink(AuthTypes.Twitch, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkGameCenterAccount(new LinkGameCenterAccountRequest { GameCenterId = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.GameCenter); }, errorCallback => { authService.InvokeLink(AuthTypes.GameCenter, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkGoogleAccount(new LinkGoogleAccountRequest { ServerAuthCode = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.GooglePlayGames); }, errorCallback => { authService.InvokeLink(AuthTypes.GooglePlayGames, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkKongregate(new LinkKongregateAccountRequest { KongregateId = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.Kongregate); }, errorCallback => { authService.InvokeLink(AuthTypes.Kongregate, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkOpenIdConnect(new LinkOpenIdConnectRequest { IdToken = authKeys.AuthTicket, ConnectionId = authKeys.OpenIdConnectionId, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink }, resultCallback => { authService.InvokeLink(AuthTypes.OpenId); }, errorCallback => { authService.InvokeLink(AuthTypes.OpenId, errorCallback); }); }
public void Link(PlayFabAuthService authService, AuthKeys authKeys) { PlayFabClientAPI.LinkWindowsHello(new LinkWindowsHelloAccountRequest { PublicKey = authKeys.AuthTicket, AuthenticationContext = authService.AuthenticationContext, ForceLink = authService.ForceLink, UserName = authService.Username }, resultCallback => { authService.InvokeLink(AuthTypes.WindowsHello); }, errorCallback => { authService.InvokeLink(AuthTypes.WindowsHello, errorCallback); }); }
/// <summary /// This is main method for converting meetup data into RTM tasks /// </summary> /// <see href="https://www.newtonsoft.com/json">newtonsoft.com/json</see> /// <see href="https://www.meetup.com/meetup_api/docs/self/events/">Meetup Events API Documentation</see> /// <param name="sender"></param> /// <param name="e"></param> public void Click_Button(object sender, RoutedEventArgs e) { string rtmCon = "RTM: Innitiate Connection...now..."; string meetupCon = "MeetUp: Innitiate Connection...now..."; ak = new AuthKeys { MyRTMkey = iniConfigOfSecrets[2] ?? RTMkey.Text, MyRTMsecret = iniConfigOfSecrets[3] ?? RTMsecret.Text, MyMeetupKey = iniConfigOfSecrets[0] ?? MeetupKey.Text, MyMeetupKeySecret = iniConfigOfSecrets[1] ?? MeetupSecretKey.Text }; meetup = new MeetUp(ak, RTM_Web_UI_Format.Text); rtm = new RTM(); // initiate RTM connection SetLoggingMessage_Other(rtmCon); rtm.InitiateConnection(ak); logger.Info("Done with RTM authKeys"); // initiate Meetup connection SetLoggingMessage_Other(meetupCon); meetup.InitiateConnection(); logger.Info("Done with MeetUp 'code' key"); // open meetup dialog where you can insert code // https://stackoverflow.com/questions/2796470/wpf-create-a-dialog-prompt var myDia = new Dialog(ak); myDia.ShowDialog(); Console.WriteLine("Meetup: so far correct! token: " + ak.MyMeetupCode); var JsOb = meetup.AuthorizeTokenAsync(ak.MyMeetupCode); logger.Info("Done with Meetup authKeys: " + JsOb.access_token); SetLoggingMessage_Other("Done with Meetup authKeys" + JsOb.access_token); string meetupDataURL = meetup.CreateDataURL(); var meetupEventData = meetup.GetMeetupData(meetupDataURL); meetup.GetSampleData(meetupEventData); var rtmMeetupTasksData = meetup.Create_RTM_Tasks_From_Events(meetupEventData); var mu_event_venue = meetup.PrepareMeetupTaskList_Venue_ToString(meetupEventData); rtm.SetRTMTasks(meetupEventData, rtmMeetupTasksData, mu_event_venue, checkbox_value); }
static public async Task <string> RefreshAuthorizationCode(AuthKeys key, CancellationToken ct = default(CancellationToken)) { Log("RefreshAuthorizationCode"); if (key.refresh_token == null) { throw new ArgumentNullException("refresh_token"); } using (var client = new HttpClient()) { try { //Log("RefreshAuthorizationCode"); var response = await client.PostAsync( (string.IsNullOrEmpty(ConfigAPI.client_secret))?ConfigAPI.App_RefreshToken : ConfigAPI.token_uri, new FormUrlEncodedContent(new Dictionary <string, string> { { "grant_type", "refresh_token" }, { "refresh_token", key.refresh_token }, { "client_id", string.IsNullOrEmpty(ConfigAPI.client_secret) ? ConfigAPI.client_id_web: ConfigAPI.client_id }, { "client_secret", ConfigAPI.client_secret }, }), ct ).ConfigureAwait(false); response.EnsureSuccessStatusCode(); string responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false); var newkey = ParseAuthResponse(responseBody); return(newkey.access_token); } catch (HttpRequestException ex) { Log("RefreshAuthorizationCode", ex.Message); } catch (OperationCanceledException) { throw; } catch (Exception ex) { Log("RefreshAuthorizationCode", ex.ToString()); } } return(null); }
public void Unlink(PlayFabAuthService authService, AuthKeys authKeys) { Authenticate(authService, resultCallback => { #if UNITY_ANDROID && !UNITY_EDITOR PlayFabClientAPI.UnlinkAndroidDeviceID(new UnlinkAndroidDeviceIDRequest() { AndroidDeviceId = PlayFabSettings.DeviceUniqueIdentifier, AuthenticationContext = authService.AuthenticationContext }, unlinkCallback => { authService.InvokeUnlink(AuthTypes.Silent); }, errorCallback => { authService.InvokeUnlink(AuthTypes.Silent, errorCallback); }); #elif UNITY_IPHONE || UNITY_IOS && !UNITY_EDITOR PlayFabClientAPI.UnlinkIOSDeviceID(new UnlinkIOSDeviceIDRequest() { DeviceId = PlayFabSettings.DeviceUniqueIdentifier, AuthenticationContext = authService.AuthenticationContext }, unlinkCallback => { authService.InvokeUnlink(AuthTypes.Silent); }, errorCallback => { authService.InvokeUnlink(AuthTypes.Silent, errorCallback); }); #else PlayFabClientAPI.UnlinkCustomID(new UnlinkCustomIDRequest { CustomId = authService.GetOrCreateRememberMeId(), AuthenticationContext = authService.AuthenticationContext }, unlinkCallback => { authService.InvokeUnlink(AuthTypes.Silent); }, errorCallback => { authService.InvokeUnlink(AuthTypes.Silent, errorCallback); }); #endif }, errorCallback => authService.InvokeUnlink(AuthTypes.Silent, errorCallback), authKeys); }
private void CheckKey(int uid, AuthUserType userType, out AuthKeys authKeys) { var condtions = new List <Condtion> { new Condtion { FiledName = "UserId", FiledValue = uid, ExpressionLogic = ExpressionLogic.And, ExpressionType = ExpressionType.Equal }, new Condtion { FiledName = "UserType", FiledValue = (int)userType, ExpressionLogic = ExpressionLogic.And, ExpressionType = ExpressionType.Equal } }; authKeys = _authKeysRepository.GetEntity(condtions); }
internal static void Load() { if (!File.Exists(keyfile)) { return; } try { DataContractSerializer reader = new DataContractSerializer(typeof(AuthKeys), new Type[] { typeof(AuthKey) }); using (var fs = new FileStream(keyfile, FileMode.Open)) using (var sr = new CryptoStream(fs, Rij.algorithm.CreateDecryptor(), CryptoStreamMode.Read)) { Keys = (AuthKeys)reader.ReadObject(sr); } } catch (Exception ex) { log.Error(ex); } }
private void but_signkey_Click(object sender, EventArgs e) { var auth = new AuthKeys(); auth.Show(); }
public bool CreateEntity(AuthKeys entity) { return(base.CreateEntity(entity)); }
public void Authenticate(PlayFabAuthService authService, Action <LoginResult> resultCallback, Action <PlayFabError> errorCallback, AuthKeys authKeys) { if (authKeys == null || string.IsNullOrEmpty(authKeys.AuthTicket)) { authService.InvokeDisplayAuthentication(); return; } PlayFabClientAPI.LoginWithFacebookInstantGamesId(new LoginWithFacebookInstantGamesIdRequest { FacebookInstantGamesSignature = authKeys.AuthTicket, InfoRequestParameters = authService.InfoRequestParams, CreateAccount = true }, resultCallback, errorCallback); }
public bool UpdateEntity(AuthKeys entity) { return(base.UpdateEntity(entity)); }
public bool DeleteEntity(AuthKeys entity) { return(base.DeleteEntity(entity)); }