Ejemplo n.º 1
0
        public static AudioEngineAmbisonicSource Create(AudioEngineType type)
        {
            switch (type)
            {
            case AudioEngineType.Unity:
                return(new UnityAudioEngineAmbisonicSource());

            default:
                return(null);
            }
        }
        public static AudioEngineSource Create(AudioEngineType type)
        {
            switch (type)
            {
            case AudioEngineType.Unity:
                return(new UnityAudioEngineSource());

            case AudioEngineType.FMODStudio:
                return(new FMODStudioAudioEngineSource());

            default:
                return(null);
            }
        }