public void FormAudio(bool tension) { if (tension) { measure = Random.Range(1.0f, 3.0f); } else { measure = Random.Range(10.0f, 20.0f); } baseAudio.CalculateAudio(measure, 3, 7, lowPitchRange, highPitchRange); midAudio.CalculateAudio(measure, 2, 6, lowPitchRange, highPitchRange); highAudio.CalculateAudio(measure, 5, 10, lowPitchRange, highPitchRange); }
public void FormAudio(bool tension) { if (tension) { measure = Random.Range(1f, 3f); // increase the frequency (tempo) } else { measure = Random.Range(10f, 20f); } baseAudio.CalculateAudio(measure, 3, 7, lowPitchRange, highPitchRange); midAudio.CalculateAudio(measure, 2, 6, lowPitchRange, highPitchRange); highAudio.CalculateAudio(measure, 5, 10, lowPitchRange, highPitchRange); }