Ejemplo n.º 1
0
        //Required for setup
        //Must be done this way to work when deserializing from json
        public virtual void SetupSkills()
        {
            Attributes.AddDistinctAttribute(Wisdom);
            Attributes.AddDistinctAttribute(Intuition);
            Attributes.AddDistinctAttribute(Agility);
            Attributes.AddDistinctAttribute(Strength);

            Skills.AddDistinctSkill(Hitpoints);
            Skills.AddDistinctSkill(Endurance);
            Skills.AddDistinctSkill(Dagger);
            Skills.AddDistinctSkill(HandToHand);
            Skills.AddDistinctSkill(Bartering);
            Skills.AddDistinctSkill(Perception);
            Skills.AddDistinctSkill(Stealth);
            Skills.AddDistinctSkill(Immunity);
            Skills.AddDistinctSkill(Profession);
        }
Ejemplo n.º 2
0
        public void SetupSkills()
        {
            Attributes.AddDistinctAttribute(Wisdom);
            Attributes.AddDistinctAttribute(Intuition);
            Attributes.AddDistinctAttribute(Agility);
            Attributes.AddDistinctAttribute(Strength);

            Skills.AddDistinctSkill(Hitpoints);
            Skills.AddDistinctSkill(Endurance);
            Skills.AddDistinctSkill(Mana);
            Skills.AddDistinctSkill(Dagger);
            Skills.AddDistinctSkill(HandToHand);
            Skills.AddDistinctSkill(Sword);
            Skills.AddDistinctSkill(TwoHanded);
            Skills.AddDistinctSkill(ArmorSkill);
            Skills.AddDistinctSkill(Attack);
            Skills.AddDistinctSkill(Parry);
            Skills.AddDistinctSkill(Warcry);
            Skills.AddDistinctSkill(Tactics);
            Skills.AddDistinctSkill(SurroundHit);
            Skills.AddDistinctSkill(BodyControl);
            Skills.AddDistinctSkill(SpeedSkill);
            Skills.AddDistinctSkill(Regenerate);
            Skills.AddDistinctSkill(Bless);
            Skills.AddDistinctSkill(Heal);
            Skills.AddDistinctSkill(Freeze);
            Skills.AddDistinctSkill(MagicShield);
            Skills.AddDistinctSkill(Lightning);
            Skills.AddDistinctSkill(Fire);
            Skills.AddDistinctSkill(Pulse);
            Skills.AddDistinctSkill(Meditate);
            Skills.AddDistinctSkill(Bartering);
            Skills.AddDistinctSkill(Perception);
            Skills.AddDistinctSkill(Stealth);
            Skills.AddDistinctSkill(Immunity);
            Skills.AddDistinctSkill(Profession);
        }