Ejemplo n.º 1
0
 void Start()
 {
     mana            = GetComponent <Mana>();
     fallingAnimator = transform.GetChild(0).GetComponent <Animator>();
     doubleJump      = transform.GetChild(1).GetComponent <Animator>();
     sounds          = GetComponentInChildren <AttackSounds>();
 }
Ejemplo n.º 2
0
 private void Start()
 {
     animator = transform.GetChild(0).GetComponent <Animator>();
     effects  = transform.GetChild(1).GetComponent <Animator>();
     cooldown = new Cooldown(cooldownTime);
     sounds   = GetComponentInChildren <AttackSounds>();
 }
Ejemplo n.º 3
0
 private void Start()
 {
     health       = GetComponent <Health>();
     mana         = GetComponent <Mana>();
     healingAnim  = transform.GetChild(1).GetComponent <Animator>();
     playerAnim   = transform.GetChild(0).GetComponent <Animator>();
     attackSounds = GetComponentInChildren <AttackSounds>();
 }
Ejemplo n.º 4
0
    private void Start()
    {
        attackSounds = GetComponent <AttackSounds>();

        int building = LayerMask.NameToLayer("Building");
        int enemy    = LayerMask.NameToLayer("Enemy");

        layerMask = (1 << building) | (1 << enemy);
    }
Ejemplo n.º 5
0
    //private Animator animator;

    // Use this for initialization
    private void Start()
    {
        cursor  = GetComponent <MouseCursor>();
        shooter = GetComponent <Shooter>();
        if (!shooter)
        {
            Debug.Log("Dependence not found: shooter");
        }
        if (!(meleeAttacker = GetComponent <MeleeAttacker>()))
        {
            Debug.Log("Dependence not found: meleeAttacker");
        }

        if (!(shield = GetComponent <Shield>()))
        {
            Debug.Log("Dependence not found: shield");
        }

        skillHealing = GetComponent <SkillHealing>();
        jumper       = GetComponent <SkillJumper>();
        sounds       = GetComponentInChildren <AttackSounds>();
        //animator = transform.GetChild(1).GetComponent<Animator>();
        cursor.ChangueCursor((int)CurrentMode);
    }
Ejemplo n.º 6
0
 private void Start()
 {
     rb = GetComponent <Rigidbody2D>();
     nextAvailableChargeTime = Time.time;
     attackSounds            = GetComponentInChildren <AttackSounds>();
 }
Ejemplo n.º 7
0
 private void Start()
 {
     //spriteRenderer = GetComponentInChildren<SpriteRenderer>();
     attackSounds = GetComponentInChildren <AttackSounds>();
     Init();
 }
Ejemplo n.º 8
0
 private void Start()
 {
     sounds = GetComponentInChildren <AttackSounds>();
     Init();
 }