public static T SetProximity <T>(this T entity, AttackProximity value) where T : MonsterAttackDefinition { entity.SetField("proximity", value); return(entity); }
public static T SetRetaliateProximity <T>(this T entity, AttackProximity value) where T : FeatureDefinitionDamageAffinity { entity.SetField("retaliateProximity", value); return(entity); }