Ejemplo n.º 1
0
    protected virtual void Awake()
    {
        //distribution du bonus d'initiative auto
        switch (type)
        {
        case "Rogue":
            initBonus = 15;
            break;

        case "Mage":
            initBonus = 10;
            break;

        case "Warrior":
            initBonus = 5;
            break;

        default:
            initBonus = 0;
            break;
        }

        if (currentHP <= 0)
        {
            currentHP = 100f;
        }

        //currentAp = DataContainer.singleton.globalAP.apInfo.maxAp;



        AttackModel coupDeGriffe = new AttackModel("coupDeGriffe", 1, Vector2.zero, 3f, 5);

        coupDeGriffe.AddEffect(new Effects(0, 3, 0, 0, 30, 1));
        //GetAttacks()
    }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Awake()
    {
        AttackModel attack1 = new AttackModel("le sboui", 666, Vector2.zero, 0f, 666);

        attack1.AddEffect(new Effects());
    }