Ejemplo n.º 1
0
        public DisplayTcpClient(string remoteIP, int remotePort, int bufferSize = 8192)
        {
            client                = new AsyncSocketTcpClient(remoteIP, remotePort, bufferSize);
            client.Connected     += Client_Connected;
            client.Disconnected  += Client_Disconnected;
            client.DataReceived  += Client_DataReceived;
            client.DataSent      += Client_DataSent;
            client.ErrorOccurred += Client_ErrorOccurred;
            client.Started       += Client_Started;
            client.Stopped       += Client_Stopped;

            this.serverIp   = remoteIP;
            this.serverPort = remotePort;
            //this.sessionId = client.SessionId; start后成功才能获取到sessionId
        }
Ejemplo n.º 2
0
        public MOXATcpClient(string remoteIP, int remotePort, int bufferSize = 8192)
        {
            client                = new AsyncSocketTcpClient(remoteIP, remotePort, bufferSize);
            client.Connected     += Client_Connected;
            client.Disconnected  += Client_Disconnected;
            client.DataReceived  += Client_DataReceived;
            client.ErrorOccurred += Client_ErrorOccurred;
            client.Started       += Client_Started;
            client.Stopped       += Client_Stopped;

            this.serverIp   = remoteIP;
            this.serverPort = remotePort;
            //this.sessionId = client.SessionId; start后成功才能获取到sessionId

            Thread t = new Thread(() =>
            {
                ClearSinalMoxta();
            });

            t.IsBackground = true;
            t.Start();
        }
Ejemplo n.º 3
0
        protected virtual void Dispose(bool disposing)
        {
            if (_disposed)
            {
                return;
            }
            this._disposed = true;

            if (disposing)
            {
                //释放托管资源,系统调用时不进来。用于主动释放
                this.connectStatus = false;
                if (this.client != null)
                {
                    this.client.Dispose();
                    this.client = null;
                }
                this.Connected    = null;
                this.Disconnected = null;
            }
            //非托管对象释放,不管是手动还是系统都要执行;
            Stop();
        }