void Start () { astarVehicle = this.GetComponent<AstartAI>(); oscStuart = GetComponent<OSCSendStuart>(); targetObj = GameObject.Find ("Target").transform; if(serverView == null) serverView = GameObject.Find("_NetworkDispatcher").GetComponent<NetworkView>(); }
void Start() { astarVehicle = this.GetComponent <AstartAI>(); oscStuart = GetComponent <OSCSendStuart>(); targetObj = GameObject.Find("Target").transform; if (serverView == null) { serverView = GameObject.Find("_NetworkDispatcher").GetComponent <NetworkView>(); } }