Ejemplo n.º 1
0
        public void AssignWorkerHonored()
        {
            BoardState         game     = DataTest.SampleGame;
            int                workerId = game.Players[1].WorkerIds.First(w => game.Workers[w].Job == Job.Factory);
            AssignWorkerAction assign   = new AssignWorkerAction {
                PlayerId = 1, Work = Job.Research, WorkerId = workerId
            };

            game = Tick.Apply(game, new List <GameAction> {
                assign
            });
            Assert.AreEqual(Job.Research, game.Workers[workerId].Job);
        }
Ejemplo n.º 2
0
        public void SerializeItAll()
        {
            JoinAction join = new JoinAction {
                PlayerId = 1, PlayerName = "Test Player"
            };
            HireWorkerAction hire = new HireWorkerAction {
                PlayerId = 2
            };
            FireWorkerAction fire = new FireWorkerAction {
                PlayerId = 3
            };
            ProposeLoanAction propose = new ProposeLoanAction {
                PlayerId = 4, Period = TimeSpan.FromMinutes(1.0), PayBack = 20m, LoanAmount = 15m
            };
            WithdrawProposalAction withdraw = new WithdrawProposalAction {
                PlayerId = 5, ProposalId = 2
            };
            GiveGiftAction gift = new GiveGiftAction {
                PlayerId = 6, ToPlayerId = 2, GiftAmount = 10.2m
            };
            AssignWorkerAction research = new AssignWorkerAction {
                PlayerId = 7, Work = Job.Research, WorkerId = 1
            };
            AssignWorkerAction factory = new AssignWorkerAction {
                PlayerId = 8, Work = Job.Factory, WorkerId = 2
            };
            TakeLoanAction loan = new TakeLoanAction {
                PlayerId = 9, LoanProposalId = 1
            };

            StringBuilder sb = new StringBuilder();

            sb.Append("{\"gameJson\": ");
            sb.Append(DataTest.SampleGame.ToJson());
            sb.Append("\n, \"NoOp\": ");
            sb.Append(new NoOpAction().ToJson());
            sb.Append("\n \"JoinGame\": ");
            sb.Append(join.ToJson());
            sb.Append("\n \"HireWorker\": ");
            sb.Append(hire.ToJson());
            sb.Append("\n \"FireWorker\": ");
            sb.Append(fire.ToJson());
            sb.Append("\n \"ProposeLoan\": ");
            sb.Append(propose.ToJson());
            sb.Append("\n \"WithdrawProposal\": ");
            sb.Append(withdraw.ToJson());
            sb.Append("\n \"GiveGift\": ");
            sb.Append(gift.ToJson());
            sb.Append("\n \"AssignWorkerResearch\": ");
            sb.Append(research.ToJson());
            sb.Append("\n \"AssignWorkerFactory\": ");
            sb.Append(factory.ToJson());
            sb.Append("\n \"TakeLoan\": ");
            sb.Append(loan.ToJson());

            List <GameAction> actions = new List <GameAction> {
                hire, fire, loan
            };
            string            json     = GameAction.SerializeList(actions);
            List <GameAction> fromJson = GameAction.DeserializeList(json);

            List <GameAction> empty = new List <GameAction>();

            json     = GameAction.SerializeList(empty);
            fromJson = GameAction.DeserializeList(json);
        }