Ejemplo n.º 1
0
 private static void RemoveAllSymbols()
 {
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_MY");
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_PARK");
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "PACKAGE_ENGLISH");
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "PACKAGE_MATH");
 }
Ejemplo n.º 2
0
 public static void PublishAndroidMy()
 {
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_PARK");
     AssetHeplerEditor.AddSymbolsForGroup(BuildTargetGroup.Android, "SUPER_MY");
     PublishAndroid(PublishType.My);
     AssetHeplerEditor.RemoveSymbolsForGroup(BuildTargetGroup.Android, "SUPER_MY");
 }
Ejemplo n.º 3
0
 static void CloseDebugMode()
 {
     //PlayerSettings.SetScriptingDefineSymbolsForGroup (BuildTargetGroup.Android, "");
     AssetHeplerEditor.RemoveSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup, "LOCAL_RELEASE");
 }