Ejemplo n.º 1
0
 /// <summary>
 /// 是否存在该资源包
 /// </summary>
 /// <param name="abFilePath">资源包相对路径</param>
 /// <returns></returns>
 public bool HasAssetBundle(string abFilePath)
 {
     abFilePath = GameFramework.Utility.Path.GetRegularPath(abFilePath);
     return(AssetBundleInfos.Any(x => x.PackFullName == abFilePath));
 }