public static void Postfix(Mech __instance, ref float __result)
 {
     try
     {
         __result *= ArmorStructureChangesFeature.GetArmorFactorForMech(__instance);
     }
     catch (Exception e)
     {
         Control.Logger.Error.Log(e);
     }
 }
        private static void UndoArmorStructureChanges(Mech mech, MechDef mechDef)
        {
            var armorFactor     = ArmorStructureChangesFeature.GetArmorFactorForMech(mech);
            var structureFactor = ArmorStructureChangesFeature.GetStructureFactorForMech(mech);

            foreach (var mechLocationDef in mechDef.Locations)
            {
                var chassisLocationDef = mechDef.Chassis.GetLocationDef(mechLocationDef.Location);

                mechLocationDef.CurrentInternalStructure = ReverseFactor(structureFactor, mechLocationDef.CurrentInternalStructure, chassisLocationDef.InternalStructure);
                mechLocationDef.CurrentArmor             = ReverseFactor(armorFactor, mechLocationDef.CurrentArmor, mechLocationDef.AssignedArmor);
                mechLocationDef.CurrentRearArmor         = ReverseFactor(armorFactor, mechLocationDef.CurrentRearArmor, mechLocationDef.AssignedRearArmor);
            }
        }