static Operators() { Add = Arithmetic.GetOperator <T, T>(Arithmetic.Operators.Add); Sub = Arithmetic.GetOperator <T, T>(Arithmetic.Operators.Subtract); Mul = Arithmetic.GetOperator <T, float>(Arithmetic.Operators.Multiply); }
static HermiteSpline() { _Sub = Arithmetic.GetOperator <T, T>(Arithmetic.Operators.Subtract); _Mul = Arithmetic.GetOperator <T, float>(Arithmetic.Operators.Multiply); }