Ejemplo n.º 1
0
        public void OnArenaObjectCreated(ArenaObject obj)
        {
            byte id = idTmp++;

            UpdatableRoot.GetChild(ObjectBranchId).Add(id, obj);
            ArenaObjects.Add(id, obj);
            obj.SetId(id);

            if (Mediator.GetBool("IsRoomMaster", null))
            {
                if (obj is Obstacle)
                {
                    Mediator.Notify("SendObstacleSpawnedMessage", new object[] { id, obj });
                }
                else if (obj is PowerUp)
                {
                    Mediator.Notify("SendPowerupSpawnedMessage", new object[] { id, obj });
                }
            }
        }
Ejemplo n.º 2
0
 public void PowerUpSpawnedMessageReceived(byte id, PowerUp powerUp, PoweredUpData data)
 {
     powerUp.Init(GameData.PowerupColors[powerUp.Type], data);
     ArenaObjects.Add(id, powerUp);
     powerUp.SetId(id);
 }
Ejemplo n.º 3
0
 public void ObstacleSpawnedMessageReceived(byte id, Obstacle obstacle)
 {
     obstacle.Init(GameData.ObstacleColors[obstacle.Type]);
     ArenaObjects.Add(id, obstacle);
     obstacle.SetId(id);
 }