Ejemplo n.º 1
0
        public async Task Tavern(SocketReaction reaction, IUserMessage msg)
        {
            if (EUI.Dice(reaction.Emote.ToString()) == 1)
            {
                await GamblingCommands.TavernGames(player, reaction.Channel);

                return;
            }
            switch (reaction.Emote.ToString())
            {
            case EUI.sideQuest:
            {
                var qt = User.DailyQuestBoard.Load(player._id);
                await qt.ShowBoard(player, reaction.Channel);
            }
            break;

            case EUI.bounties:
            {
                Areas.AreaPartials.Area tavern = player.Area;
                if (tavern.parent != null)
                {
                    tavern = Areas.AreaPartials.Area.LoadArea(tavern.GeneratePath(false) + tavern.parent);
                }
                await TavernInteractive.GenerateBountyFile(player, tavern, -1, reaction.Channel);
            }
            break;
            }
        }
Ejemplo n.º 2
0
 internal void Respawn()
 {
     health = Health();
     Areas.AreaPartials.Area birthPlace = Areas.AreaPartials.Area.LoadArea(origin);
     if (birthPlace == null)
     {
         origin     = "Neitsillia\\Casdam Ilse\\Central Casdam\\Atsauka\\Atsauka";
         birthPlace = Areas.AreaPartials.Area.LoadArea(origin);
     }
     PopulationHandler.Add(birthPlace, this);
 }