Ejemplo n.º 1
0
        public void Import(string path)
        {
            try
            {
                Import(ArchiveReader.GetReader(Storage, path));

                // We may or may not want to delete the file depending on where it is stored.
                //  e.g. reconstructing/repairing database with beatmaps from default storage.
                // Also, not always a single file, i.e. for LegacyFilesystemReader
                // TODO: Add a check to prevent files from storage to be deleted.
                try
                {
                    File.Delete(path);
                }
                catch (Exception e)
                {
                    Logger.Error(e, $@"Could not delete file at {path}");
                }
            }
            catch (Exception e)
            {
                e = e.InnerException ?? e;
                Logger.Error(e, @"Could not import beatmap set");
            }
        }
Ejemplo n.º 2
0
        public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
        {
            if (string.IsNullOrEmpty(beatmapSet.Path))
                return null;

            return ArchiveReader.GetReader(storage, beatmapSet.Path);
        }
Ejemplo n.º 3
0
        public void Import(params string[] paths)
        {
            foreach (string p in paths)
            {
                var    path = p;
                string hash = null;

                BeatmapMetadata metadata;

                using (var reader = ArchiveReader.GetReader(storage, path))
                    metadata = reader.ReadMetadata();

                if (connection.Table <BeatmapSetInfo>().Count(b => b.BeatmapSetID == metadata.BeatmapSetID) != 0)
                {
                    return;            // TODO: Update this beatmap instead
                }
                if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
                {
                    using (var md5 = MD5.Create())
                        using (var input = storage.GetStream(path))
                        {
                            hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
                            input.Seek(0, SeekOrigin.Begin);
                            path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
                            using (var output = storage.GetStream(path, FileAccess.Write))
                                input.CopyTo(output);
                        }
                }
                var beatmapSet = new BeatmapSetInfo
                {
                    BeatmapSetID = metadata.BeatmapSetID,
                    Beatmaps     = new List <BeatmapInfo>(),
                    Path         = path,
                    Hash         = hash,
                    Metadata     = metadata
                };

                using (var reader = ArchiveReader.GetReader(storage, path))
                {
                    string[] mapNames = reader.ReadBeatmaps();
                    foreach (var name in mapNames)
                    {
                        using (var stream = new StreamReader(reader.GetStream(name)))
                        {
                            var     decoder = BeatmapDecoder.GetDecoder(stream);
                            Beatmap beatmap = decoder.Decode(stream);
                            beatmap.BeatmapInfo.Path = name;

                            // TODO: Diff beatmap metadata with set metadata and leave it here if necessary
                            beatmap.BeatmapInfo.Metadata = null;

                            beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
                        }
                    }
                }

                Import(new[] { beatmapSet });
            }
        }
Ejemplo n.º 4
0
        public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
        {
            if (string.IsNullOrEmpty(beatmapSet.Path))
            {
                return(null);
            }

            return(ArchiveReader.GetReader(Storage, beatmapSet.Path));
        }
Ejemplo n.º 5
0
        /// <summary>
        /// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
        /// </summary>
        /// <param name="path">Content location</param>
        /// <returns><see cref="BeatmapSetInfo"/></returns>
        private BeatmapSetInfo getBeatmapSet(string path)
        {
            string hash = null;

            BeatmapMetadata metadata;

            using (var reader = ArchiveReader.GetReader(storage, path))
                metadata = reader.ReadMetadata();

            if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
            {
                using (var input = storage.GetStream(path))
                {
                    hash = input.GetMd5Hash();
                    input.Seek(0, SeekOrigin.Begin);
                    path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
                    if (!storage.Exists(path))
                    {
                        using (var output = storage.GetStream(path, FileAccess.Write))
                            input.CopyTo(output);
                    }
                }
            }

            var existing = connection.Table <BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);

            if (existing != null)
            {
                if (existing.DeletePending)
                {
                    existing.DeletePending = false;
                    Update(existing, false);
                    BeatmapSetAdded?.Invoke(existing);
                }

                return(existing);
            }

            var beatmapSet = new BeatmapSetInfo
            {
                OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
                Beatmaps           = new List <BeatmapInfo>(),
                Path     = path,
                Hash     = hash,
                Metadata = metadata
            };

            using (var archive = ArchiveReader.GetReader(storage, path))
            {
                string[] mapNames = archive.BeatmapFilenames;
                foreach (var name in mapNames)
                {
                    using (var raw = archive.GetStream(name))
                        using (var ms = new MemoryStream()) //we need a memory stream so we can seek and shit
                            using (var sr = new StreamReader(ms))
                            {
                                raw.CopyTo(ms);
                                ms.Position = 0;

                                var     decoder = BeatmapDecoder.GetDecoder(sr);
                                Beatmap beatmap = decoder.Decode(sr);

                                beatmap.BeatmapInfo.Path = name;
                                beatmap.BeatmapInfo.Hash = ms.GetMd5Hash();

                                // TODO: Diff beatmap metadata with set metadata and leave it here if necessary
                                beatmap.BeatmapInfo.Metadata = null;

                                beatmap.BeatmapInfo.StarDifficulty = beatmap.CalculateStarDifficulty();

                                beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
                            }
                }
                beatmapSet.StoryboardFile = archive.StoryboardFilename;
            }

            return(beatmapSet);
        }
Ejemplo n.º 6
0
 public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
 {
     return(ArchiveReader.GetReader(storage, beatmapSet.Path));
 }
Ejemplo n.º 7
0
        /// <summary>
        /// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
        /// </summary>
        /// <param name="path">Content location</param>
        /// <returns><see cref="BeatmapSetInfo"/></returns>
        private BeatmapSetInfo getBeatmapSet(string path)
        {
            string hash = null;

            BeatmapMetadata metadata;

            using (var reader = ArchiveReader.GetReader(storage, path))
                metadata = reader.ReadMetadata();

            if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
            {
                using (var md5 = MD5.Create())
                    using (var input = storage.GetStream(path))
                    {
                        hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
                        input.Seek(0, SeekOrigin.Begin);
                        path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
                        if (!storage.Exists(path))
                        {
                            using (var output = storage.GetStream(path, FileAccess.Write))
                                input.CopyTo(output);
                        }
                    }
            }

            var existing = connection.Table <BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);

            if (existing != null)
            {
                if (existing.DeletePending)
                {
                    existing.DeletePending = false;
                    Update(existing, false);
                    BeatmapSetAdded?.Invoke(existing);
                }

                return(existing);
            }

            var beatmapSet = new BeatmapSetInfo
            {
                OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
                Beatmaps           = new List <BeatmapInfo>(),
                Path     = path,
                Hash     = hash,
                Metadata = metadata
            };

            using (var reader = ArchiveReader.GetReader(storage, path))
            {
                string[] mapNames = reader.BeatmapFilenames;
                foreach (var name in mapNames)
                {
                    using (var stream = new StreamReader(reader.GetStream(name)))
                    {
                        var     decoder = BeatmapDecoder.GetDecoder(stream);
                        Beatmap beatmap = decoder.Decode(stream);
                        beatmap.BeatmapInfo.Path = name;

                        // TODO: Diff beatmap metadata with set metadata and leave it here if necessary
                        beatmap.BeatmapInfo.Metadata = null;

                        beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
                    }
                }
                beatmapSet.StoryboardFile = reader.StoryboardFilename;
            }

            return(beatmapSet);
        }
Ejemplo n.º 8
0
        private BeatmapSetInfo getBeatmapSet(ArchiveReader archiveReader)
        {
            BeatmapMetadata metadata;

            using (var stream = new StreamReader(archiveReader.GetStream(archiveReader.BeatmapFilenames[0])))
                metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;

            string hash;
            string path;

            using (var input = archiveReader.GetUnderlyingStream())
            {
                hash = input.GetMd5Hash();
                input.Seek(0, SeekOrigin.Begin);
                path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
                if (!Storage.Exists(path))
                {
                    using (var output = Storage.GetStream(path, FileAccess.Write))
                        input.CopyTo(output);
                }
            }

            var existing = Connection.Table <BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);

            if (existing != null)
            {
                GetChildren(existing);

                if (existing.DeletePending)
                {
                    existing.DeletePending = false;
                    Update(existing, false);
                    BeatmapSetAdded?.Invoke(existing);
                }

                return(existing);
            }

            var beatmapSet = new BeatmapSetInfo
            {
                OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
                Beatmaps           = new List <BeatmapInfo>(),
                Path     = path,
                Hash     = hash,
                Metadata = metadata
            };

            using (var archive = ArchiveReader.GetReader(Storage, path))
            {
                string[] mapNames = archive.BeatmapFilenames;
                foreach (var name in mapNames)
                {
                    using (var raw = archive.GetStream(name))
                        using (var ms = new MemoryStream()) //we need a memory stream so we can seek and shit
                            using (var sr = new StreamReader(ms))
                            {
                                raw.CopyTo(ms);
                                ms.Position = 0;

                                var     decoder = BeatmapDecoder.GetDecoder(sr);
                                Beatmap beatmap = decoder.Decode(sr);

                                beatmap.BeatmapInfo.Path = name;
                                beatmap.BeatmapInfo.Hash = ms.GetMd5Hash();

                                // TODO: Diff beatmap metadata with set metadata and leave it here if necessary
                                beatmap.BeatmapInfo.Metadata = null;

                                // TODO: this should be done in a better place once we actually need to dynamically update it.
                                beatmap.BeatmapInfo.Ruleset        = rulesets.Query <RulesetInfo>().FirstOrDefault(r => r.ID == beatmap.BeatmapInfo.RulesetID);
                                beatmap.BeatmapInfo.StarDifficulty = rulesets.Query <RulesetInfo>().FirstOrDefault(r => r.ID == beatmap.BeatmapInfo.RulesetID)?.CreateInstance()?.CreateDifficultyCalculator(beatmap).Calculate() ?? 0;

                                beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
                            }
                }
                beatmapSet.StoryboardFile = archive.StoryboardFilename;
            }

            return(beatmapSet);
        }
Ejemplo n.º 9
0
 /// <summary>
 /// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
 /// </summary>
 /// <param name="path">Content location</param>
 /// <returns><see cref="BeatmapSetInfo"/></returns>
 private BeatmapSetInfo getBeatmapSet(string path) => getBeatmapSet(ArchiveReader.GetReader(Storage, path));