void OnFocus()
 {
     currentSingleton = AppBladePlugin_Singleton.Instance;
     appBladeSingletonExistsInScene = GameObject.Find("AppBlade");
     if(!appBladeSingletonExistsInScene)
     {
         errorString = "The AppBlade Object couldn't be found in your current Scene. \nWe'll need one of those.";
     }
 }
 void OnEnable()
 {
     //try to find the variables in the AppBladePlugin_Singleton, if there is one. (There needs to be one.)
     currentSingleton = AppBladePlugin_Singleton.Instance;
 }