public override void OnAdded(object parent) { if (parent is Mobile) { Mobile mob = (Mobile)parent; m_Attributes.AddStatBonuses(mob); BaseRanged ranged = mob.Weapon as BaseRanged; if (ranged != null) { ranged.InvalidateProperties(); } #region Mondain's Legacy Sets if (IsSetItem) { m_SetEquipped = SetHelper.FullSetEquipped(mob, SetID, Pieces); if (m_SetEquipped) { m_LastEquipped = true; SetHelper.AddSetBonus(mob, SetID); } } #endregion } }
public override void OnAdded(object parent) { if (parent is Mobile) { Mobile mob = (Mobile)parent; m_Attributes.AddStatBonuses(mob); } }