Ejemplo n.º 1
0
    private void Awake()
    {
        //對方可能會先過start就destroy掉這class
        vector3Lerp   = new AntV3Lerp(this);
        _transform    = transform;
        AutonomyLevel = Random.Range(0, 100);

        //讓體形最大的單位站在最頭
        GetComponent <SpriteRenderer>().sortingOrder = (int)(10 * ((_transform.localScale.x + _transform.localScale.y + _transform.localScale.z) / 3));

        if (gameModel.instance)
        {
            updateObjectMapInformation();
        }
    }
Ejemplo n.º 2
0
 //取消現在所有行動
 public void cutOffCurMovement()
 {
     StopAllCoroutines();
     vector3Lerp = new AntV3Lerp(this);
 }