Ejemplo n.º 1
0
    private void DisplayText(string text)
    {
        Transform textObj = (Instantiate(AnouncementTextPrefab, _transform, false) as GameObject).transform;

        textObj.position = _transform.position + Vector3.down * _texts.Count * 1.5f; //MAGIC NUMBER!
        AnnouncementTextFade textFade = textObj.GetComponentInChildren <AnnouncementTextFade>();

        textFade.SetText(text);
        _texts.Add(textFade);
    }
Ejemplo n.º 2
0
 public static void TextHasFaded(AnnouncementTextFade text)
 {
     _texts.Remove(text);
     Destroy(text.gameObject);
     RearrangeText();
 }