Ejemplo n.º 1
0
 // computer play the notes
 void ComPlay(int pitch, float volumn)
 {
     comAnimeControl.Sing();
     com.Stop();
     print(pitch);
     com.clip   = piano[pitch];
     com.volume = volumn;
     com.Play();
 }
Ejemplo n.º 2
0
 // Update is called once per frame
 void Update()
 {
     if (state == 1 & Input.GetKeyDown("f"))
     {
         float hitStamp = Time.realtimeSinceStartup;
         if (hitStamp - noteStamp < tolerence)
         {
             PlayerPlay(iPlayer, jPlayer);
             state = 2;
             animecontrol.Sing();
             correct++;
         }
         else
         {
             print("wrong" + (hitStamp - noteStamp).ToString());
             EffectPlay(0);
             animecontrol.Fail();
             state = 2;
             wrong++;
         }
     }
 }