Ejemplo n.º 1
0
        public static async Task AnimateAsync(this IRectangularF rectangular, RectangularAnimationOptions options)
        {
            var startX = rectangular.Left;
            var startY = rectangular.Top;
            var startW = rectangular.Width;
            var startH = rectangular.Height;

            await Animator.AnimateAsync(new FloatAnimatorOptions()
            {
                Duration         = options.Duration,
                AutoReverse      = options.AutoReverse,
                AutoReverseDelay = options.AutoReverseDelay,
                DelayProvider    = options.DelayProvider,
                Loop             = options.Loop,
                EasingFunction   = options.EasingFunction,
                From             = 0,
                To          = 1,
                IsCancelled = options.IsCancelled,
                Setter      = v =>
                {
                    var dest   = options.Destination();
                    var xDelta = dest.Left - startX;
                    var yDelta = dest.Top - startY;
                    var wDelta = dest.Width - startW;
                    var hDelta = dest.Height - startH;

                    var frameX      = startX + (v *xDelta);
                    var frameY      = startY + (v *yDelta);
                    var frameW      = startW + (v *wDelta);
                    var frameH      = startH + (v *hDelta);
                    var frameBounds = RectangularF.Create(frameX, frameY, frameW, frameH);
                    options.Setter(rectangular, frameBounds);
                }
            });
        }
Ejemplo n.º 2
0
        public async Task TestAnimatorInTimeAsync()
        {
            var app           = new CliTestHarness(TestContext, 40, 1, true);
            var delayProvider = new KeyframeDelayProvider(app);

            app.InvokeNextCycle(() =>
            {
                var panel = app.LayoutRoot.Add(new SpaceTimePanel(40, 1));
                panel.SpaceTime.Start();
                app.SecondsBetweenKeyframes = panel.SpaceTime.Increment.TotalSeconds;
                panel.SpaceTime.Invoke(async() =>
                {
                    panel.RealTimeViewing.Enabled = false;
                    var element = panel.SpaceTime.Add(new SpacialElement());
                    element.ResizeTo(1, 1);
                    await app.PaintAndRecordKeyFrameAsync();

                    await Animator.AnimateAsync(new FloatAnimatorOptions()
                    {
                        From             = 0,
                        To               = panel.Width - 1,
                        Duration         = 3000,
                        Setter           = v => element.MoveTo(v, element.Top),
                        DelayProvider    = delayProvider,
                        AutoReverse      = true,
                        AutoReverseDelay = 1000,
                    });
                    panel.SpaceTime.Stop();
                    app.Stop();
                });
            });

            await app.Start();

            app.AssertThisTestMatchesLKG();
            Console.WriteLine(delayProvider.DelayCount + " delays");
            Console.WriteLine(app.TotalPaints + " paints");
            Console.WriteLine(app.TotalCycles + " cycles");
        }
Ejemplo n.º 3
0
        public static Task AnimateAsync(RGBAnimationOptions options)
        {
            var deltaBufferR = new float[options.Transitions.Count];
            var deltaBufferG = new float[options.Transitions.Count];
            var deltaBufferB = new float[options.Transitions.Count];

            var deltaBufferRReversed = new float[options.Transitions.Count];
            var deltaBufferGReversed = new float[options.Transitions.Count];
            var deltaBufferBReversed = new float[options.Transitions.Count];

            for (var i = 0; i < options.Transitions.Count; i++)
            {
                deltaBufferR[i] = options.Transitions[i].Value.R - options.Transitions[i].Key.R;
                deltaBufferG[i] = options.Transitions[i].Value.G - options.Transitions[i].Key.G;
                deltaBufferB[i] = options.Transitions[i].Value.B - options.Transitions[i].Key.B;

                deltaBufferRReversed[i] = options.Transitions[i].Key.R - options.Transitions[i].Value.R;
                deltaBufferGReversed[i] = options.Transitions[i].Key.G - options.Transitions[i].Value.G;
                deltaBufferBReversed[i] = options.Transitions[i].Key.B - options.Transitions[i].Value.B;
            }
            var colorBuffer = new RGB[options.Transitions.Count];
            var isReversed  = false;

            return(Animator.AnimateAsync(new FloatAnimatorOptions()
            {
                From = 0,
                To = 1,
                Duration = options.Duration,
                AutoReverse = options.AutoReverse,
                AutoReverseDelay = options.AutoReverseDelay,
                DelayProvider = options.DelayProvider,
                EasingFunction = options.EasingFunction,
                IsCancelled = options.IsCancelled,
                Loop = options.Loop,
                OnReversedChanged = (r) => isReversed = r,
                Setter = percentage =>
                {
                    if (isReversed == false)
                    {
                        for (var i = 0; i < options.Transitions.Count; i++)
                        {
                            if (percentage == 1)
                            {
                                colorBuffer[i] = new RGB(
                                    (byte)(options.Transitions[i].Value.R),
                                    (byte)(options.Transitions[i].Value.G),
                                    (byte)(options.Transitions[i].Value.B));
                            }
                            else
                            {
                                var rDeltaFrame = deltaBufferR[i] * percentage;
                                var gDeltaFrame = deltaBufferG[i] * percentage;
                                var bDeltaFrame = deltaBufferB[i] * percentage;

                                colorBuffer[i] = new RGB(
                                    (byte)(options.Transitions[i].Key.R + rDeltaFrame),
                                    (byte)(options.Transitions[i].Key.G + gDeltaFrame),
                                    (byte)(options.Transitions[i].Key.B + bDeltaFrame));
                            }
                        }
                    }
                    else
                    {
                        percentage = 1 - percentage;
                        for (var i = 0; i < options.Transitions.Count; i++)
                        {
                            var rDeltaFrame = deltaBufferRReversed[i] * percentage;
                            var gDeltaFrame = deltaBufferGReversed[i] * percentage;
                            var bDeltaFrame = deltaBufferBReversed[i] * percentage;
                            if (percentage == 1)
                            {
                                colorBuffer[i] = new RGB(
                                    (byte)(options.Transitions[i].Key.R),
                                    (byte)(options.Transitions[i].Key.G),
                                    (byte)(options.Transitions[i].Key.B));
                            }
                            else
                            {
                                colorBuffer[i] = new RGB(
                                    (byte)(options.Transitions[i].Value.R + rDeltaFrame),
                                    (byte)(options.Transitions[i].Value.G + gDeltaFrame),
                                    (byte)(options.Transitions[i].Value.B + bDeltaFrame));
                            }
                        }
                    }

                    options.OnColorsChanged(colorBuffer);
                }
            }));
        }