/// <summary>Retrieves an icon that may be displayed on the animation editor window.</summary> public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon) { GUIContentImages temp; Internal_getAnimationWindowIcon(icon, out temp); return(temp); }
private static extern void Internal_getAnimationWindowIcon(AnimationWindowIcon icon, out GUIContentImages __output);
/// <summary> /// Retrieves an icon that may be displayed on the animation window. /// </summary> /// <param name="icon">Type of icon to retrieve.</param> /// <returns>Sprite textures of the icon.</returns> public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon) { return(Internal_GetAnimationWindowIcon(icon)); }
private static extern GUIContentImages Internal_GetAnimationWindowIcon(AnimationWindowIcon icon);
/// <summary> /// Retrieves an icon that may be displayed on the animation window. /// </summary> /// <param name="icon">Type of icon to retrieve.</param> /// <returns>Sprite textures of the icon.</returns> public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon) { Internal_GetAnimationWindowIcon(icon, out var output); return(output); }