/// <summary>Retrieves an icon that may be displayed on the animation editor window.</summary>
        public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon)
        {
            GUIContentImages temp;

            Internal_getAnimationWindowIcon(icon, out temp);
            return(temp);
        }
 private static extern void Internal_getAnimationWindowIcon(AnimationWindowIcon icon, out GUIContentImages __output);
Ejemplo n.º 3
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 /// <summary>
 /// Retrieves an icon that may be displayed on the animation window.
 /// </summary>
 /// <param name="icon">Type of icon to retrieve.</param>
 /// <returns>Sprite textures of the icon.</returns>
 public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon)
 {
     return(Internal_GetAnimationWindowIcon(icon));
 }
Ejemplo n.º 4
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 private static extern GUIContentImages Internal_GetAnimationWindowIcon(AnimationWindowIcon icon);
Ejemplo n.º 5
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 /// <summary>
 /// Retrieves an icon that may be displayed on the animation window.
 /// </summary>
 /// <param name="icon">Type of icon to retrieve.</param>
 /// <returns>Sprite textures of the icon.</returns>
 public static GUIContentImages GetAnimationWindowIcon(AnimationWindowIcon icon)
 {
     Internal_GetAnimationWindowIcon(icon, out var output);
     return(output);
 }