Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     gesture             = GetComponent <HeadGesture>();
     camera              = Camera.main.transform;
     previousCameraAngle = CameraAngleFromGround();
     actrl = GameObject.Find("PoseImage").GetComponent <AnimationControll>();
 }
Ejemplo n.º 2
0
 private void Start()
 {
     offset           = new Vector3(0.1f, 1.8f, 0.0f);
     clawGameObject   = GameObject.Find("Claw(Clone)/ClawBelka/ClawHolder/Claw/ClawPiston/Head");
     students         = GameObject.Find("Students").GetComponent <ActivateStudents>();
     cntrl            = GameObject.FindGameObjectWithTag("Claw").GetComponent <ClawControl>();
     head             = clawGameObject.GetComponent <Animator>();
     clawNeck         = GameObject.Find("Claw(Clone)/ClawBelka/ClawHolder/Claw").GetComponent <Animator>();
     student          = RandStudent();
     studentTransform = student.transform;
     defaultLocation  = studentTransform.position;
     clawTransform    = clawGameObject.transform;
     studentAnimator  = student.gameObject.transform.GetChild(1).GetChild(0).gameObject.GetComponent <AnimationControll>();
     //destination = GameObject.Find("Destination");
     destination          = GameObject.Find("Destination(Clone)");
     destinationTransform = destination.transform.position;
 }
Ejemplo n.º 3
0
 void Start()
 {
     script = gameObject.GetComponent <AnimationControll>();
     tutorial_point_user = transform.parent.parent.Find("Chalk_Throw_Tutorial_Point")
                           .GetComponent <Tutorial_Point_Anim_Control>();
 }
Ejemplo n.º 4
0
 void Start()
 {
     actrl = GameObject.Find("PoseImage").GetComponent <AnimationControll>();
     PoseGuide.gameObject.SetActive(false);
 }