public IEnumerator StartAnimation() { if (isPlay) { yield break; } isPlay = true; if (isOpen) { equipmentsAnimation.Play(); partyHeaderAnimation.Play(); bgImgAnimation.Play(); yield return(new WaitUntil(() => !isPlay)); yield return(releaseAnimation.Initialize()); yield return(releaseAnimation.Setup()); } else { releaseAnimation.Play(); bgImgAnimation.Play(); yield return(new WaitUntil(() => !isPlay)); } yield break; }
public IEnumerator OpenAnimation() { if (isPlay) { yield break; } isPlay = true; scrollViewChildren.Play(); scrollViewBer.Play(); yield return(new WaitUntil(() => !isPlay)); yield break; }
public void OpenTitle(SceneName sceneName) { if (MasterController.NonTitleScene(sceneName)) { return; } animation.ClearOnFinished(); animation.StandbyAnimation(true); SetTitle(sceneName); if (!animation.gameObject.activeSelf) { return; } animation.Play(); }
public IEnumerator Setup() { yield return(anounceManaUI.Setup()); yield return(commandUI.Setup()); commandUI.SetOnFinished(() => missionAnnounceUI.Play()); yield return(missionAnnounceUI.Setup()); missionAnnounceUI.SetOnFinished(() => { if (isOpen) { changeViewBtn.Play(); } }); yield return(changeViewBtn.Setup()); changeViewBtn.SetOnFinished(() => isPlay = false); yield break; }
public void OpneFooterUI() { openAnimation.StandbyAnimation(); openAnimation.Play(); }