private void CreateEffect(float alpha) { this.Effect = Animate.Cell(Behavior.Create(ctx => "|"), Behavior.Create(ctx => Color.Gray), alpha.Forever(), 0.0f.Forever()); }
private void CreateEffect(float alpha) { this.Effect = Animate.Cell(Behavior.Create(ctx => "|"), Behavior.Create(ctx => Color.Gray), alpha.Forever(), 0.0f.Forever()); }