Ejemplo n.º 1
0
        void UpdateAnchor(Node node, ARAnchor anchor)
        {
            return;            // waits fix for https://bugzilla.xamarin.com/show_bug.cgi?id=58648

            if (anchor is ARPlaneAnchor planeAnchor)
            {
                Node planeNode = null;
                if (node == null)
                {
                    var id = planeAnchor.Identifier.ToString();
                    node      = AnchorsNode.CreateChild(id);
                    planeNode = node.CreateChild("SubPlane");
                    var plane = planeNode.CreateComponent <StaticModel>();
                    planeNode.Position = new Vector3();
                    plane.Model        = CoreAssets.Models.Plane;
                    plane.Material     = ResourceCache.GetMaterial("Materials/PlaneTileMat.xml");
                }
                else
                {
                    planeNode = node.GetChild("SubPlane");
                }

                ApplyTransform(node, planeAnchor.Transform);

                planeNode.Scale    = new Vector3(planeAnchor.Extent.X, 0.1f, planeAnchor.Extent.Z);
                planeNode.Position = new Vector3(planeAnchor.Center.X, planeAnchor.Center.Y, -planeAnchor.Center.Z);
                Debug.WriteLine($"ARPlaneAnchor  Extent({planeAnchor.Extent}), Center({planeAnchor.Center}), Position({planeAnchor.Transform.Row3}");
            }
        }
Ejemplo n.º 2
0
        void UpdateAnchor(Node node, ARAnchor anchor)
        {
            if (anchor is ARPlaneAnchor planeAnchor)
            {
                Material tileMaterial = null;
                Node     planeNode    = null;
                if (node == null)
                {
                    var id = planeAnchor.Identifier.ToString();
                    node      = AnchorsNode.CreateChild(id);
                    planeNode = node.CreateChild("SubPlane");
                    var plane = planeNode.CreateComponent <StaticModel>();
                    planeNode.Position = new Vector3();
                    plane.Model        = CoreAssets.Models.Plane;

                    tileMaterial = new Material();
                    tileMaterial.SetTexture(TextureUnit.Diffuse, ResourceCache.GetTexture2D("Textures/PlaneTile.png"));
                    var tech = new Technique();
                    var pass = tech.CreatePass("alpha");
                    pass.DepthWrite   = false;
                    pass.BlendMode    = BlendMode.Alpha;
                    pass.PixelShader  = "PlaneTile";
                    pass.VertexShader = "PlaneTile";
                    tileMaterial.SetTechnique(0, tech);
                    tileMaterial.SetShaderParameter("MeshColor", Color.White);
                    tileMaterial.SetShaderParameter("MeshAlpha", 0.8f);                     // set 0.0f if you want to hide them
                    tileMaterial.SetShaderParameter("MeshScale", 15.0f);

                    var planeRb = planeNode.CreateComponent <RigidBody>();
                    planeRb.Friction = 1.5f;
                    CollisionShape shape = planeNode.CreateComponent <CollisionShape>();
                    shape.SetBox(Vector3.One, Vector3.Zero, Quaternion.Identity);

                    plane.Material = tileMaterial;
                }
                else
                {
                    planeNode    = node.GetChild("SubPlane");
                    tileMaterial = planeNode.GetComponent <StaticModel>().Material;
                }

                ApplyTransform(node, planeAnchor.Transform);

                planeNode.Scale    = new Vector3(planeAnchor.Extent.X, 0.1f, planeAnchor.Extent.Z);
                planeNode.Position = new Vector3(planeAnchor.Center.X, planeAnchor.Center.Y, -planeAnchor.Center.Z);

                var animation = new ValueAnimation();
                animation.SetKeyFrame(0.0f, 0.8f);
                animation.SetKeyFrame(0.3f, 0.0f);
                tileMaterial.SetShaderParameterAnimation("MeshAlpha", animation, WrapMode.Once, 1.0f);

                Debug.WriteLine($"ARPlaneAnchor  Extent({planeAnchor.Extent}), Center({planeAnchor.Center}), Position({planeAnchor.Transform.Row3}");
            }
        }