public void NextTurn() { AliveArmies.ForEach(army => army.IsMadeTurn = false); }
private void DisplayWinner() { Console.WriteLine($"\nWE HAVE A WINNER!!!"); Console.WriteLine(AliveArmies.First()); }
public void NextTurn() { AliveArmies.ForEach(army => army.IsMadeTurn = false); }
private void DisplayWinner() { Console.WriteLine($"\nWE HAVE A WINNER!!!"); Console.WriteLine(AliveArmies.First()); }