void Start()
 {
     aimAndShoot = GameObject.Find("Player").GetComponent <AimandShoot>();
     audioSource = this.GetComponent <AudioSource>();
     timer       = 0f;
 }
Ejemplo n.º 2
0
 private void Start()
 {
     player = GetComponent <Animator>();
     dead   = GetComponentInChildren <CanvasGroup>();
     aim    = GetComponent <AimandShoot>();
 }