Ejemplo n.º 1
0
        // public Vector2[] points = new Vector2[Constants.Llegbones.Length + Constants.Rlegbones.Length + Constants.Spinebones.Length + Constants.Larmbones.Length + Constants.Rarmbones.Length];


        private void _frameTimer_OnFrame(FrameTimer timer, D2DDevice device)
        {
            if (!device.IsDrawing)
            {
                _initializeGraphicObjects = true;
                return;
            }

            device.ClearScene(_backgroundColor);
            //device.DrawTextWithBackground("FPS: " + device.FramesPerSecond, 0, 0, _font, _redBrush, _blackBrush);
            //device.DrawTextWithBackground(text, 0, 20, _font, _redBrush, _blackBrush);
            if (OtherCheatsRealisation.IsWallHackEspEnabled())
            {
                ESPRectangle[] Rects = OtherCheatsRealisation.Rects;

                Vector3 tempVector3 = new Vector3(), tempVector3_2 = new Vector3();

                for (int i = 0; i < Rects.Length; i++)
                {
                    if (Rects[i].topPosX != 0 && Rects[i].topPosY != 0)
                    {
                        device.DrawCircle(Rects[i].topPosX, Rects[i].topPosY, 5 * (1000 / Rects[i].lenToPlayer), 3, Rects[i].IsEnemy ? _redBrush : _greenBrush);
                    }

                    if (Rects[i].downPosX != 0 && Rects[i].downPosY != 0)
                    {
                        float   cof = (200 / Rects[i].lenToPlayer);
                        float[] newPos;
                        newPos = Сentering(Rects[i].downPosX, Rects[i].downPosY, 100 * cof, 20 * cof, device, _blackBrush);
                        device.FillRectangle(newPos[0] + 1, newPos[1] + 1, newPos[0] + (Rects[i].hp * 100 - 1) * cof, newPos[1] + (20 - 1) * cof, device.CreateSolidColorBrush(1 - Rects[i].hp, Rects[i].hp, 0));
                    }
                    //device.DrawTextWithBackground(q, Rects[i].downPosX, Rects[i].downPosY, _font, 14, _blueBrush, _greenBrush);
                }
            }
            if (aimCheats.IsNoRecoilSaveEnabled())
            {
                device.FillCircle(aimCheats.RecoilCrossX, aimCheats.RecoilCrossY, 4, _redBrush);
            }
            if (aimCheats.IsAimEnabled())
            {
                device.DrawCircle(Constants.screenWidth / 2, Constants.screenHeight / 2, aimCheats.AIM_RADIUS, 2, _blueBrush);
            }
            //DrawTSkeleton(device);
            //DrawSkeletonT(device);
            //DrawCTSkeleton(device);
            // DrawTSkeleton(device);
            //DrawSkeletonT(device);
            // DrawSkeletonCT(device);

            /*for (int i = 0; i < points.Length; i++)
             *  device.DrawTextWithBackground(i.ToString(), points[i].X, points[i].Y, _font, _redBrush, _blackBrush);*/

            /*for (int i = 0; i+1 < bones_points.Length; i += 2)
             * {
             *  device.DrawLine(bones_points[i].X, bones_points[i].Y, bones_points[i+1].X, bones_points[i+1].Y, 1, _redBrush);
             * }*/
            //DrawText(device);
        }
Ejemplo n.º 2
0
 public bool IsAimEnabled()
 {
     return(aimCheats.IsAimEnabled());
 }