Ejemplo n.º 1
0
        public void Quit()
        {
            _aiConversant = null;
            TriggerExitAction();
            triggers.Clear();
            _currentDialogue = null;
            _currentNode     = null;
            _isChoosing      = false;

            Cursor.lockState = CursorLockMode.Locked;
            Cursor.visible   = false;

            onConversationUpdated?.Invoke();

            onDialogueQuitEvent?.Invoke();
        }
Ejemplo n.º 2
0
        public void StartDialogue(AiConversant newConversant, Dialogue newDialogue)
        {
            if (newDialogue == null || newConversant == null)
            {
                return;
            }

            _aiConversant    = newConversant;
            _currentDialogue = newDialogue;
            foreach (DialogueTrigger trigger in _aiConversant.GetComponents <DialogueTrigger>())
            {
                triggers.Add(trigger);
            }
            _currentNode = _currentDialogue.GetRootNode();

            Cursor.lockState = CursorLockMode.None;
            Cursor.visible   = true;

            TriggerEnterAction();
            onConversationUpdated?.Invoke();

            onDialogueStartEvent?.Invoke();
        }