private void OnJoinButtonClicked() { Debug.Log("join button clicked"); GameObject go = GameObject.Find("ChannelName"); InputField input = go.GetComponent <InputField>(); //init AgoraEngine if (ReferenceEquals(app, null)) { app = new AgoraInterface(); app.loadEngine(); } app.joinChannel(input.text); SceneManager.sceneLoaded += OnSceneFinishedLoading; // SceneManager.LoadScene("ChatScene", LoadSceneMode.Single); SceneManager.LoadScene("ChooseRoomScene", LoadSceneMode.Single); }