public async Task <IActionResult> PostAdventureSession([FromBody] AdventureSession adventureSession)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            _context.AdventureSession.Add(adventureSession);
            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateException)
            {
                if (AdventureSessionExists(adventureSession.TeamID))
                {
                    return(new StatusCodeResult(StatusCodes.Status409Conflict));
                }
                else
                {
                    throw;
                }
            }

            return(CreatedAtAction("GetAdventureSession", new { id = adventureSession.TeamID }, adventureSession));
        }
        public async Task <IActionResult> PutAdventureSession([FromRoute] int teamID, [FromRoute] int adventureID, [FromBody] AdventureSession adventureSession)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            AdventureSession ExistingAdventureSession = await _context.AdventureSession.Where(ads => ads.TeamID == teamID)
                                                        .Where(ads => ads.AdventureID == adventureID).FirstOrDefaultAsync();

            if (ExistingAdventureSession != null)
            {
                ExistingAdventureSession.WaypointID = adventureSession.WaypointID;
            }

            try
            {
                await _context.SaveChangesAsync();
            }
            catch (DbUpdateConcurrencyException)
            {
                if (ExistingAdventureSession == null)
                {
                    return(NotFound());
                }
                else
                {
                    throw;
                }
            }

            return(NoContent());
        }