Ejemplo n.º 1
0
    public void adsorbOnHelperRewardGranted(string filterName)
    {
        Debug.Log("adsorbOnHelperRewardGranted");
        // Reward granted for success ad
        GameButtons.hintCount = 3;
        GameButtons.loadAds.SetActive(false);
        GameButtons.loadAds.GetComponent <Button> ().interactable = true;
        GameButtons.hintLeft.text = 3 + "";

        AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false);
    }
Ejemplo n.º 2
0
    void Start()
    {
        UpdateDbase.numAnim = false;
        breakObj            = GameObject.Find("break");
        breakObj.SetActive(false);
        rdmVowel = Random.Range(0, 5);
        clueMask.SetActive(false);
        if (LevelManager.playMode == "story")
        {
            if (LevelManager.currentLevel < 11)
            {
                rdmMode = 1;
            }
            else
            {
                rdmMode = Random.Range(1, 4);                  // 1 Picture= , 2 = Silhouette, 3 = Words
            }
            // 0 = no change, 1 = rotated
            newMode = Random.Range(LevelSpawn.minModeNum, LevelSpawn.maxModeNum);
        }
        else if (LevelManager.playMode == "random")
        {
            rdmMode = LevelManager.rdmMode;
            newMode = LevelManager.newMode;
        }

        Debug.Log("Random Game Mode : " + rdmMode);
        setStage();
        randomClues();
        randomDecor();
        if (!Version.noAds)
        {
            AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 Hints", "Tap for more Hints", false);
            AdsorbAds.LoadSuccessAd("Level Completed", "Earn more points and cash!", false);
        }
    }
Ejemplo n.º 3
0
 public void adsorbOnHelperRewardedAdDismissed(string filterName)
 {
     // Helper ad dismissed
     GameButtons.loadAds.GetComponent <Button> ().interactable = true;
     AdsorbAds.LoadHelperAd("Refill Hint?", "Watch a short message to get extra", "3 hints", "Tap for more Hints", false);
 }