private void Start() { Instance = this; _screen = new ScreenInfo(Camera.main); _gameStatusController = new GameStatusController(); LiveLoader.Initialization(); LiveContrller.Initialization(); GameLevel.Initialization(); _spawnFloor.Initialization(); _spawnCharacter.Initialization(); SpawnContainerSystem.Initialization(); SpawnBox.Initialization(); SpawnDummell.Initialization(); SpawnHeard.Initialization(); Container.Initialization(); Audio.Initialization(); GameOverSystem.Initialization(); UnitiShowAds.Initialization(); _adsController.Initialization(); }