public static void AddSchemas(AddressableAssetGroup group) { for (int i = 0; i < group.Schemas.Count; i++) { var sc = group.Schemas[i]; group.RemoveSchema(sc.GetType()); } group.AddSchema <ContentUpdateGroupSchema>(); group.AddSchema <BundledAssetGroupSchema>(); }
void DrawSingleGroup() { GUILayout.Space(6); EditorGUILayout.BeginHorizontal(); var activeProfileName = m_GroupTarget.Settings.profileSettings.GetProfileName(m_GroupTarget.Settings.activeProfileId); if (string.IsNullOrEmpty(activeProfileName)) { m_GroupTarget.Settings.activeProfileId = null; //this will reset it to default. activeProfileName = m_GroupTarget.Settings.profileSettings.GetProfileName(m_GroupTarget.Settings.activeProfileId); } EditorGUILayout.PrefixLabel("Active Profile: " + activeProfileName); if (GUILayout.Button("Inspect Top Level Settings")) { EditorGUIUtility.PingObject(AddressableAssetSettingsDefaultObject.Settings); Selection.activeObject = AddressableAssetSettingsDefaultObject.Settings; } EditorGUILayout.EndHorizontal(); GUILayout.Space(6); if (m_FoldoutState == null || m_FoldoutState.Length != m_GroupTarget.Schemas.Count) { m_FoldoutState = new bool[m_GroupTarget.Schemas.Count]; } EditorGUILayout.BeginVertical(); for (int i = 0; i < m_GroupTarget.Schemas.Count; i++) { var schema = m_GroupTarget.Schemas[i]; int currentIndex = i; DrawDivider(); EditorGUILayout.BeginHorizontal(); m_FoldoutState[i] = EditorGUILayout.Foldout(m_FoldoutState[i], AddressableAssetUtility.GetCachedTypeDisplayName(schema.GetType())); if (!m_GroupTarget.ReadOnly) { GUILayout.FlexibleSpace(); GUIStyle gearIconStyle = UnityEngine.GUI.skin.FindStyle("IconButton") ?? EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector).FindStyle("IconButton"); if (EditorGUILayout.DropdownButton(EditorGUIUtility.IconContent("_Popup"), FocusType.Keyboard, gearIconStyle)) { var menu = new GenericMenu(); menu.AddItem(AddressableAssetGroup.RemoveSchemaContent, false, () => { if (EditorUtility.DisplayDialog("Remove selected schema?", "Are you sure you want to remove " + AddressableAssetUtility.GetCachedTypeDisplayName(schema.GetType()) + " schema?\n\nYou cannot undo this action.", "Yes", "No")) { m_GroupTarget.RemoveSchema(schema.GetType()); var newFoldoutstate = new bool[m_GroupTarget.Schemas.Count]; for (int j = 0; j < newFoldoutstate.Length; j++) { if (j < i) { newFoldoutstate[j] = m_FoldoutState[j]; } else { newFoldoutstate[j] = m_FoldoutState[i + 1]; } } m_FoldoutState = newFoldoutstate; } }); menu.AddItem(AddressableAssetGroup.MoveSchemaUpContent, false, () => { if (currentIndex > 0) { m_GroupTarget.Schemas[currentIndex] = m_GroupTarget.Schemas[currentIndex - 1]; m_GroupTarget.Schemas[currentIndex - 1] = schema; return; } }); menu.AddItem(AddressableAssetGroup.MoveSchemaDownContent, false, () => { if (currentIndex < m_GroupTarget.Schemas.Count - 1) { m_GroupTarget.Schemas[currentIndex] = m_GroupTarget.Schemas[currentIndex + 1]; m_GroupTarget.Schemas[currentIndex + 1] = schema; return; } }); menu.AddSeparator(""); menu.AddItem(AddressableAssetGroup.ExpandSchemaContent, false, () => { m_FoldoutState[currentIndex] = true; schema.ShowAllProperties(); }); menu.ShowAsContext(); } } EditorGUILayout.EndHorizontal(); if (m_FoldoutState[i]) { try { EditorGUI.indentLevel++; schema.OnGUI(); EditorGUI.indentLevel--; } catch (Exception se) { Debug.LogException(se); } } } if (m_GroupTarget.Schemas.Count > 0) { DrawDivider(); } GUILayout.Space(4); EditorGUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); GUIStyle addSchemaButton = new GUIStyle(UnityEngine.GUI.skin.button); addSchemaButton.fontSize = 12; addSchemaButton.fixedWidth = 225; addSchemaButton.fixedHeight = 22; if (!m_GroupTarget.ReadOnly) { if (EditorGUILayout.DropdownButton(new GUIContent("Add Schema", "Add new schema to this group."), FocusType.Keyboard, addSchemaButton)) { var menu = new GenericMenu(); for (int i = 0; i < m_SchemaTypes.Count; i++) { var type = m_SchemaTypes[i]; if (m_GroupTarget.GetSchema(type) == null) { menu.AddItem(new GUIContent(AddressableAssetUtility.GetCachedTypeDisplayName(type), ""), false, () => OnAddSchema(type)); } else { menu.AddDisabledItem(new GUIContent(AddressableAssetUtility.GetCachedTypeDisplayName(type), ""), true); } } menu.ShowAsContext(); } } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); }
public override void OnInspectorGUI() { try { serializedObject.Update(); using (new EditorGUI.DisabledScope(true)) { EditorGUILayout.ObjectField("Addressable Asset Settings", m_GroupTarget.Settings, typeof(AddressableAssetSettings), false); var prof = m_GroupTarget.Settings.profileSettings.GetProfile(m_GroupTarget.Settings.activeProfileId); EditorGUILayout.TextField("Current Profile", prof.profileName); } if (m_FoldoutState == null || m_FoldoutState.Length != m_GroupTarget.Schemas.Count) { m_FoldoutState = new bool[m_GroupTarget.Schemas.Count]; } for (int i = 0; i < m_GroupTarget.Schemas.Count; i++) { var schema = m_GroupTarget.Schemas[i]; EditorGUILayout.BeginHorizontal(); m_FoldoutState[i] = EditorGUILayout.Foldout(m_FoldoutState[i], schema.GetType().Name); if (!m_GroupTarget.ReadOnly) { if (GUILayout.Button("X", GUILayout.Width(40))) { if (EditorUtility.DisplayDialog("Delete selected schema?", "Are you sure you want to delete the selected schema?\n\nYou cannot undo this action.", "Yes", "No")) { m_GroupTarget.RemoveSchema(schema.GetType()); var newFoldoutstate = new bool[m_GroupTarget.Schemas.Count]; for (int j = 0; j < newFoldoutstate.Length; j++) { if (j < i) { newFoldoutstate[j] = m_FoldoutState[i]; } else { newFoldoutstate[j] = m_FoldoutState[i + 1]; } } m_FoldoutState = newFoldoutstate; EditorGUILayout.EndHorizontal(); break; } } } EditorGUILayout.EndHorizontal(); if (m_FoldoutState[i]) { try { EditorGUI.indentLevel++; schema.OnGUI(); EditorGUI.indentLevel--; } catch (Exception se) { Debug.LogException(se); } } } EditorGUILayout.LabelField("", UnityEngine.GUI.skin.horizontalSlider); EditorGUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (!m_GroupTarget.ReadOnly) { if (EditorGUILayout.DropdownButton(new GUIContent("Add Schema", "Add new schema to this group."), FocusType.Keyboard)) { var menu = new GenericMenu(); for (int i = 0; i < m_SchemaTypes.Count; i++) { var type = m_SchemaTypes[i]; menu.AddItem(new GUIContent(type.Name, ""), false, OnAddSchema, type); } menu.ShowAsContext(); } } EditorGUILayout.EndHorizontal(); serializedObject.ApplyModifiedProperties(); } catch (UnityEngine.ExitGUIException) { throw; } catch (Exception e) { Debug.LogException(e); } }