Ejemplo n.º 1
0
    void Update()
    {
        if (gameObject.transform.localScale.x > 1.3)
        {
            _animator.SetTrigger("DangerTrigger");
        }

        if (gameObject.transform.localScale.x > 1.8)
        {
            AddScore.DecrementScore();
            Destroy(gameObject);
        }
        gameObject.transform.localScale *= 1.001f;
    }